Noteable events[ | ]
- Larry Bethurum, from the Phillips Exter Academy, submitted the BASIC source code of a bingo game to the DECUS user group. Comments in the code suggest the game was written on January 23, 1966.[1]
- SEGA introduced an early electro-mechanical arcade game called Periscope.[2] It was an early submarine simulator and light gun shooter,[3] which used lights and plastic waves to simulate sinking ships from a submarine.[4] It became a worldwide success in Japan, Europe, and North America,[5] where it was the first arcade game to cost a quarter per play,[2] which would remain the standard price for arcade games for many years to come.[5]
- Ralph Baer, working for Sanders Associates, Inc., began to investigate how to play video games on a TV.
References[ | ]
- ↑ bingo.gam.
- ↑ 2.0 2.1 Steven L. Kent (2000), The First Quarter: A 25-Year History of Video Games, p. 83, BWD Press, ISBN 0970475500
- ↑ Brian Ashcraft (2008) Arcade Mania! The Turbo Charged World of Japan's Game Centers, p. 133, Kodansha International
- ↑ Steve L. Kent (2001), The ultimate history of video games: from Pong to Pokémon and beyond: the story behind the craze that touched our lives and changed the world, p. 102, Prima, ISBN 0761536434
- ↑ 5.0 5.1 Mark J. P. Wolf (2008), The video game explosion: a history from PONG to Playstation and beyond, p. 149, ABC-CLIO, ISBN 031333868X
Video game releases[ | ]
Name | Release Date | Category | Region(s) | Platform(s) |
Periscope | 1966 | Video Game | Europe | Arcade |
Periscope | 1966 | Video Game | North America | Arcade |
Periscope | 1966 | Video Game | Japan | Arcade |
Hardware releases[ | ]
Name | Release Date | Category | Region(s) |
SDS Sigma 7 | 1966 | Mainframe | International |