1969 in video gaming
Notable events[edit | edit source]
- SEGA produced light gun video games which resemble first-person shooter video games, but were in fact electro-mechanical games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. The first of these was the light gun game Duck Hunt, which featured animated moving targets on a screen, printed out the player's score on a ticket, and had sound effects that were volume controllable.
- SEGA released an early electro-mechanical arcade racing game Grand Prix, which had a first-person view, electronic sound, a dashboard with a racing wheel and accelerator, and a forward-scrolling road projected on a screen.
- SEGA's Missile was an electro-mechanical shooter and vehicle combat simulation that featured electronic sound and a moving film strip to represent the targets on a projection screen. It was also the earliest known arcade game to feature a joystick with a fire button, which was used as part of an early dual-control scheme, where two directional buttons are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an explosion is animated on screen along with an explosion sound.
References[edit | edit source]
- D.S. Cohen, Killer Shark: The Undersea Horror Arcade Game from Jaws, About.com, http://classicgames.about.com/od/arcadegames/p/KillerShark.htm, retrieved 2011-05-03
- 1969 Sega Duck Hunt (Arcade Flyer). pinrepair.com. Retrieved on 2011-05-03
- Duck Hunt (1969) at Museum of the Game
- Grand Prix at Museum of the Game
- Bill Loguidice & Matt Barton (2009), Vintage games: an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time, p. 198, Focal Press, ISBN 0240811461
- Missile at Museum of the Game
Video game releases[edit | edit source]
Hardware releases[edit | edit source]