Notable events[ | ]
- On March 22, Ralph Baer files with the United States Patent and Trademark Office regarding a patent for "television gaming and training apparatus."[1]
- Magnavox signs a license agreement with Sanders Associates regarding the Magnavox Odyssey video game console.[3]
- Nintendo enters the video game industry, working with Magnavox on developing the Shooting Gallery light gun accessory for the Odyssey game console.[4]
Notable releases[ | ]
- August: Computer Space, the first commercially sold arcade video game, and the first commercially sold video game of any kind, is location tested by Nutting Associates.[6][7]
- In September, Computer Recreations, Inc. installs Galaxy Game, a version of Spacewar! for PDP-11 hardware and one of the first coin-operated video arcade games, in Tresidder Union at Stanford University.[2]
- In November, Nutting Associates releases 1,500 cabinets of Nolan Bushnell's Computer Space, the first commercially released video game in the arcades.[3]
- Don Rawitsch, Paul Dillenberger and Bill Heinemann, students at Carleton College develop The Oregon Trail for a mainframe with teletype terminals.[8]
- Don Daglow programs a computer baseball game on a PDP-10 mainframe computer at Pomona College.[9]
References[ | ]
- ↑ Stahl, Ted (ed.) (2005). Chronology of the History of Video Games / Golden Age. The History of Computing Project. Retrieved on 15 February 2006
- ↑ 2.0 2.1 The Galaxy Game. Computer History Exhibits (2006). Retrieved on 26 August 2006
- ↑ 3.0 3.1 Hunter, William (2005). Player 1 Stage 1: Bits From the Primordial Ooze. The Dot Eaters. Retrieved on 24 August 2006
- ↑ Martin Picard, The Foundation of Geemu: A Brief History of Early Japanese video games, International Journal of Computer Game Research, 2013
- ↑ Namco History (English summary). NAMCO WonderPage (2001). Archived from the original on 10 January 2006 Retrieved on 15 February 2006
- ↑ http://allincolorforaquarter.blogspot.co.uk/2014/05/what-were-first-ten-coin-op-video-games.html
- ↑ http://lmc.gatech.edu/~bogost/courses/spring10/lcc8823/lowood.pdf
- ↑ GameSpot Editorial Team (2004). The Greatest Games of All Time / Jimmy Has Dysentery. GameSpot. Retrieved on 15 February 2006
- ↑ Conclusion. Game Design Workshop: Designing, Prototyping, and Playtesting Games. Retrieved on 15 February 2006
- ↑ Markowitz, Maury (2000). Star Trek: To boldly go... and then spawn a million offshoots. Games of Fame. Archived from the original on 9 February 2006 Retrieved on 15 February 2006
Video game releases[ | ]
Name | Release Date | Category | Region(s) | Platform(s) |
Galaxy Game | November, 1971 | Video Game | North America | Arcade |
Star Trek | 1971 | Video Game | North America | SDS Sigma 7 |
The Oregon Trail | 1971 | Video Game | International | Undefined |
Hardware releases[ | ]
Name | Release Date | Category | Region(s)
|