1983 in video gaming

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1983 was the year when the American home gaming market began to crash (see North American video game crash of 1983), with more game systems and games than the market could support, and quality control from the console companies being absent. In Japan, the Nintendo Famicom would make its debut.

Business[edit | edit source]

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Games[edit | edit source]


Console Hardware[edit | edit source]

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