Aces High

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For other uses of the name Aces High, see Aces High (disambiguation).
Aces High
Basic Information
Video Game
HiTech Creations
HiTech Creations
Combat Flight simulator
Joystick, Keyboard, Mouse
Microsoft Windows
Retail Features
Technical Information
2.18 Patch 8
Retail Minimum Specifications
Operating System(s)
Windows 2000
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Aces High (formerly known as Aces High II) is a combat flight simulator and massively multiplayer online game for Microsoft Windows. It was created by HiTech Creations and originally released on May 8, 2000. It features aircraft from both the World War II[1] and World War I[2] eras, as well as smaller numbers of ground vehicles and ships.

While the main focus of Aces High is on World War II aerial combat, there is also a smaller selection of ground vehicles, ships and World War I aircraft. Overall, there are over eighty aircraft, vehicles and boats individually modelled in the game.[3]

Gameplay[edit | edit source]

Aces High is an open-ended combat flight simulator, where players can fly online or offline, and engage other players in air, land or sea-based combat.

File:AcesHighBrooke 02.jpg
A screenshot of an SBD dive bomber taking hits from a Japanese N1K2-J in Aces High.
File:AcesHigh Blade 03.jpeg
A screenshot of the Sherman Firefly tank from Aces High.

World War II[edit | edit source]

The main (and original) focus of Aces High is World War II aerial combat. This takes place in several online arenas, the focuses of which include 'early', 'middle' and 'late' war aircraft. In addition to this, the World War II arenas also contain ground and naval combat, both of which operate alongside the air war. Although the selection of ground vehicles is a little lacking, it is beginning to be improved with the upcoming addition of the M4A3 and the M4A3(76) (a version armed with a 76mm high velocity gun as opposed to a 75mm low velocity gun, which would give better anti-tank capabilities at the cost of less powerful high-explosive shells.)[1]

File:AcesHigh Brooke 01.jpg
A screenshot of a Fw190D in flames after attacking American B-17Gs in Aces High.

World War I[edit | edit source]

HiTech Creations announced the development of aircraft from World War I in October 2009. Upon its release in 2010, it contained four aircraft: the Fokker Dr.I, Sopwith Camel, Bristol F.2B, and Fokker D.VII.[2]

File:AcesHigh WWI F2b4.jpg
A development screenshot of the World War I Bristol F.2B biplane from Aces High.

Special Events[edit | edit source]

Separate from the other arenas, special events run on a regular basis at certain times. Special events cover a wide range of historical and ahistorical topics. They include 'scenarios', 'squad nights', 'King of the Hill' and 'air races'.

Scenarios[edit | edit source]

Scenarios are the largest of all the special events, and take the forum of simulated aerial campaigns. They take place at least once a week multi-week events, typically with one or more multi-hour sessions called "frames" per week. They typically involve up to 500 players divided up into two sides with definite objectives, available aircraft, command staff, and mission orders for each side. [4] [5]

File:AcesHigh FireOverMaltaScenario SpitVBf109F.jpg
A screenshot from the Fire Over Malta scenario. A view from the cockpit of a Spitfire Mk V as it chases a Bf 109F through puffs of AAA near Malta.

Additional Features[edit | edit source]

Using editors provided by the developers, players are able to create to create terrains and aircraft skins, which may be submitted to HiTech Creations for inclusion in the game.[6]

Combat Tour[edit | edit source]

Combat Tour (originally known as 'Aces High II: Tour of Duty') was planned to be an expansion to Aces High, in which players would have created a persistent character, allowing them take the part of a combat pilot in World War II.[7][8] However, this project was cancelled after the 2008 player-developer convention. Whilst Combat Tour itself was put on indefinite hold, a 'Mission Editor' was released, which allowed players to create offline missions.[9]

Reception[edit | edit source]

References[edit | edit source]


External links[edit | edit source]