Advance Wars 2: Black Hole Rising
Advance Wars 2: Black Hole Rising | |
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Basic Information | |
Type(s) |
Video Game |
Intelligent Systems | |
Nintendo | |
Nintendo Wars | |
Turn-based Strategy | |
Game Boy Advance | |
Ratings | |
Game Boy Advance October 3, 2003 | |
Game Boy Advance June 24, 2003 | |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live | |
Advance Wars 2: Black Hole Rising is the sequel to Advance Wars. Here, you play as every nation, from Orange Star to Blue Moon, as you try and defeat the Black Hole Army, led by Sturm, the boss of the first Advance Wars game. This game, along with Advance Wars, was not released in Japan until a recent 2-in-1 pack due to the September 11, 2001 terrorist attacks.
Contents
Additions and Improvements[edit | edit source]
- New CO's. Each country now has 3 CO's each.
- A single new unit, the tough, walking tanks called Neo Tanks.
- New Gameplay factors, such as pipes that must destroyed, enemy factories that can pump out several enemies at once, and cannons that have a huge range.
- Super CO Powers. Now, you can continue to build up your CO Power and unleash more powerful effects.
Commanding Officers (COs)[edit | edit source]
Orange Star[edit | edit source]
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Blue Moon[edit | edit source]
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Yellow Comet[edit | edit source]
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Green Earth[edit | edit source]
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Black Hole[edit | edit source]
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