Alexey Leonidovich Pajitnov (rus. Алексей Леонидович Пажитов), regularly Aleksei Leonidovich Pazhitnov, who was born in 1956, is a computer engineer from Russia now living in the United States. He is the father of the massively popular puzzle game Tetris, which he created in 1985 while working for the Dorodnicyn Computing Centre at the Soviet Academy of Sciences, a government-funded research and development facility. Pajitnov had a passion for mathematics, puzzles, and computer software, which led him to creating a game that still shapes the industry two decades later.
Biography[edit | edit source]
Pajitnov created Tetris with the help of Dmitry Pavlovsky and Vadim Gerasimov in 1985. The game, first available in the Soviet Union, appeared in the West in 1986 as an unlicensed PC version from publisher Spectrum HoloByte. Pajitnov also created the lesser known sequel to Tetris, entitled Welltris, which has the same principle but takes place in a three dimensional environment where you see the "board" from above. Screen shots are available here. After Pajitnov signed his rights over to the Soviet government for ten years, they started licensing the game via an organization called Elorg, short for Elektronorgtechnica. Pajitnov, together with Vladimir Pokhilko, moved to the United States in 1991 and founded The Tetris Company with Henk Rogers.
He helped design the puzzles in the Super NES versions of Yoshi's Cookie and designed the game Pandora's Box, which incorporates more traditional jigsaw-style puzzles. In 1996, the rights to Tetris reverted to Pajitnov.
He began working for Microsoft in October 1996. He was employed in the MSN Games group, working on such titles as Microsoft Entertainment Pack: The Puzzle Collection and MSN Mind Aerobics. Pajitnov's enhanced version of Hexic, Hexic HD, was included with every new Xbox 360 Premium package. He left Microsoft in 2005.
On August 18, 2005 WildSnake Software announced Pajitnov would be collaborating with them and releasing a new line of puzzle games.
Works[edit | edit source]
|Game Name||First Released||System Name(s)||Pajitnov's Role(s)|
|Tetris||1985||Electronica 60, IBM-PC||Original Concept |
(with Vadim Gerasimov & Dmitry Pavlovsky)
|Welltris||1989||Amiga, Atari ST, Commodore 64, DOS, Macintosh & ZX Spectrum||Designer |
(with Andrei Sgenov)
|Faces||1990||DOS, Macintosh||Original Concept |
(with Vladimir Pokhilko)
|Hatris||1990||PC, Arcade, Game Boy & NES||Original Concept|
|El-Fish||1993||DOS||Original Concept |
(with Vladimir Pokhilko)
|Knight Moves||1995||Microsoft Windows and Famicom Disk System (Japan)||Idealist|
|Clockwerx||1995||Microsoft Windows||Original Concept|
|Microsoft Entertainment Pack: The Puzzle Collection||1997||Windows & Game Boy Color||Designer|
|Hexic HD||2005||Xbox 360
(Pre-loaded on every Xbox 360 hard drive)
Awards and recognition[edit | edit source]
References[edit | edit source]
- 2007 Game Developers Choice Awards To Honor Miyamoto, Pajitnov. Gamasutra. Retrieved on 2007-02-12