All Good Things
|All Good Things|
|Classic Game Creations|
|North American Release Date(s)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
All Good Things was the fourth release from Classic Game Creations. It is a compilation cartridge, comprised of clones of four popular games and a bonus hidden fifth game. All the games are single-player only and it was also, at the time, the very first 16 Kb cartridge for the Vectrex.
After the Vectrex boot-up screen and the All Good Things title screen appears, pressing button four on the controller will cycle through the games, then pressing one will start said game.
This is the follow-up to Classic Game Creations' very first Vectrex homebrew of Vector Vaders and is based on the arcade game Space Invaders Part 2. Invaders travel from side to side dropping bombs, and once they reach the edge of the screen, the entire formation drops down a notch. They are much more numerous this time than on the original Vector Vaders, having each level comprised of at least 48 invaders, rather than 25. Also, rather than having three unique type of invaders as with Vector Vaders, this time around the invaders are all shaped like the letter 'v'. A bonus flying saucer will appear during a level that is worth many more points than the invaders (50, 100, 150 or 300 vs. 10, 20, or 30 points for each invader) and shoot at the player, and there is a possibility of one of two secret bonuses that can be awarded at the end of a level. The player can also hide behind one of four bunkers for protection, which will eventually disappear after being shot too many times by the player and/or enemy fire.
Starting with the second level, some invaders will split into two when shot. In between each level is a brief cinematic ode to Space Invaders Part 2 where an invader on top of a saucer will fly offscreen saying "S. O. S."
Either running out of bases or being overrun by invaders (i. e. the invaders reach the bottom of the screen) will end the game. An extra base is awarded at 5000 points.
- Move left and right: buttons one and two
- Fire: button four
Originally a limited edition release, Rockaroids is a clone of the arcade game Asteroids. The player controls a ship that destroys rockaroids. Shooting a large rockaroid (10 points each) splits it into two medium-sized ones (20 points), which then split into two small ones (50 points), which can then be destroyed. Enemy saucers appear and shoot at the player; the large saucers are worth 200 points, while the small ones are 1000.
The player starts out with three ships and the game will end when they are lost by either rockaroid collisions, being shot by saucers, or being destroyed upon re-entry from hyperspace (which is used to move the player to a random spot on the screen in case of emergency). Extra ships are awarded with every 10,000 points scored.
- Rotate your ship left and right: buttons one and two
- Fire: button three
- Thrusters: button four
- Hyperspace: down on the joystick
Being a clone of Kaboom!, a popular game that was ported to many platforms during the early 1980s by Activision, this time around instead of using buckets to catch bombs dropped by the "Mad Bomber" at the top of the screen, the player uses Spike, the unofficial Vectrex mascot, to pop balloons with the top of his head that are dropped from his enemy Spud. Spike's head is a bit smaller than the original buckets, but this time around he can also kick a missed balloon back up towards Spud, somewhat reminiscent of the arcade game Kick Man. Missing a balloon counts against you, and once three balloons hit the ground the game is over.
- Move Spike left and right: joystick
- Control Spike's speed: buttons one, two and three
- Kick balloons: button four
Vectris (aka Vectrex Blocks)[edit | edit source]
Vectris is a clone of Tetris, where puzzle pieces float down from the top of the screen. It is the player's duty to arrange the differently-shaped pieces to form solid lines; once one to four horizontal lines are complete, those lines will disappear. Not being able to form complete lines will cause pieces to stack up higher and higher; once the stack reaches the top of the screen the game is over.
- Move pieces: joystick
- "Drop" piece: down on joystick
- Rotate pieces (except for the square piece, which does not change shape): buttons three and four
- Pause: button two
This is a hidden bonus game, accomplished by holding down button two while cycling through the games, which it will then appear after the Spike's Water Balloons screen. This is a clone of a game found on the TRS-80 computer. The player starts with 23 matches and must take away a certain amount per round until no matches are left. If the computer has to take away the last match the player loses the game.
Choose between taking one, two or three matches by pressing the corresponding keys on the controller