Codex Gamicus
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Anastasia is a video game released for the PlayStation in 2000, and published by the now-defunct company Midas Interactive. While there is a variety of mini-games targeted for young children, the game has the peculiarity of having more of a cinematic feel, rather than playable portions.

Plot[ | ]

Ascha, a little girl, is standing confused in front of the destroyed Czar Palace in Russia.

None the Czar's family seems to have survived. An old man has compassion for the little girl, who can remember nothing, not even her name. He decides to take Ascha with him to his home.

Many years later, when Ascha has grown up to a pretty young girl, she meets Boris, a young, charming chiseler. At the first glance, he recognizes Arischas necklace as part of the czar’s jewellery. And when he found out that Ascha was found in front of the Czars Palace, he immediately assumes that Ascha is the dead believed daughter of the Czar.

Reception[ | ]

The animated feature included, like most of the Dingo Pictures ones, released by Midas Interactive and Phoenix Games, has been widely panned for its cheap-looking animation, awkward-sounding English dub, irritating characters, and misplaced music. It's also considered, along with the box art, mainly a rip-off of 20th Century Fox's Anastasia.

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