|Please help improve this article by expanding this section. Further information might be found on the talk page. (July 2008)|
|Sunflowers Interactive Entertainment Software|
|Real-time Strategy, City building|
|DVD-ROM, 256 Megabit DS card (DS)|
|Retail Minimum Specifications|
|Operating System(s) |
|European Release Date(s)|
November 3, 2006
|North American Release Date(s)|
October 30, 2006
|German Release Date(s)|
October 26, 2006
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Anno 1701, also marketed as 1701 A.D., is a video game with both real time strategy and city building elements, developed by Germany-based Sunflowers Interactive Entertainment Software company. It revolves around building and maintaining an 18th century colony in the "New World". It is part of the Anno series of games, the sequel to Anno 1602 and Anno 1503 and was followed by Anno 1404.
Overview[edit | edit source]
Anno 1701, like the other three Anno games, is a game based mainly on the economics of the settlement created by the player. The more skilled a player is at maintaining a balanced economy the more successful their settlement will be.
Gameplay[edit | edit source]
As with other Anno games, the player starts as an unarmed country which has to colonize and expand in the game world. While the player expands, other computer controlled rivals are expanding and strengthening. As the player progresses through the game, players have access to lodge activities and troops which allow them to invade and ultimately to defeat other players.
The game is divided into five social stages: Pioneer, Settler, Citizen, Merchant, and Aristocrat. At the start of the game, all of a player's citizens are pioneers. They pay little amounts of taxes, and require only food. As a player develops his empire, so does his population. They begin upgrading (provided they have sufficient goods), paying more taxes, but also requiring more goods, such as tobacco products, perfume, lamp oil, and much more. It is crucial for a player to develop quickly, as not much profit is attained until reaching the merchant stage.
Players can trade with other opponents settling under the Queen's name, or with foreign cultures.
Liang Wu and his Chinese are found on small islands in the north of the island world. They trade the colonial good Jade, and purchase food.
Poxacoatl and his Aztecs live on medium islands in the southern zone, are few in number and believe in the infinite power of the gods. They trade the colonial goods Talismans, and purchase cloth and horses.
Amin Sahir and his Indians have a small settlement on one of the small islands in the southern end of the island world. Their Indian Ivory is a desirable colonial good.
Tetonka and his Iroquois are situated in a dense forest on one of the smaller islands in the northern zone of the island world. The Iroquois trade furs, and purchase tobacco products and weapons.
Ramirez and his Pirates take refuge in expertly concealed hideouts, and due to their aggressive nature they take rich rewards from raids, therefore they can offer you all colonial goods.
Anno 1701 is almost entirely focused on trade and economics, leaving little left over for war tactics. Unfortunately, warfare requires little strategy. However, the graphics are state-of-the art, making it very exciting to watch the intricate details of land or sea battles. The combat has been simplified in some respects compared to the previous Anno game (Anno 1503), which makes it less involved and less difficult for amateur Anno gamers.
New Developments in 1701 AD[edit | edit source]
1701 AD has a wealth of enhancements that distinguish it from its two predecessors (1503 AD, 1602 AD). These developments include:
- The Queen
Now, players are settling the island world in the queen's name. Thus, she expects subservience and respect. Late in the game, she will begin demanding for tribute, giving you the choice to pay thousands of gold coins, or risk attacking her royal fleet. Either option will eventually lead to independence. Different opponents have different relationships with the queen. Deciding to attack the queen can upset many honorable opponents, while giving in and paying tribute can upset others.
- Trader Assignments
The Free Trader, a neutral merchant who sails his fleet around the world to trade, can offer players opportunities to assist him in matters. The assignments are optional, but the reward is immense, and sometimes crucial to financial success. In some assignments, players have to deliver select goods, while in others, players have to destroy ships.
- Guests of Honour
Traveling dignitaries can now visit your city and enhance the quality and power of a player's empire. For example, when the smith arrives, he replenishes tool supplies. The entertainers can brighten the moods of the populace, leading to increased tax revenue. Guests of honor come at random times during each social stage of the game, and can also be called to visit once the senate is unlocked.
- Tax Control
Unlike in the prequel of this game, ANNO 1503, players can choose how much to tax their people, bringing back an old system that was featured in the first ANNO game. Low taxes are required for a social upgrade and please the people, while higher taxes lead to revolt and a lower population.
- New Goods
The new goods available include chocolate, perfume, and colonial goods (Ivory, Jade, Talismans, Furs). Also, goods can now be purchased in a community center, instead of at individual stands that had to be built individually in previous Anno games.
- Lodge Activities
Lodge activities are accessed at the beginning of the game, although only the spy is available for use. All the other lodge activities are researched throughout the game at either a school or a university. Some of the very powerful activities available to players include the deployment of the poisoner (who introduces the plague to an opponent's settlement) or the demagogue (who can rally workers to walk away from their jobs).
- Natural Disasters
Players are now subject to Mother Nature's wrath. Hurricanes, earthquakes, and volcanic eruptions all have the power to destroy settlements. Diseases are also rampant in the 1701 AD world, specifically the plague, which can wipe out hundreds, or even thousands, of people. The plague of rats can ruin tons of goods as well.
Expansion[edit | edit source]
The Sunken Dragon[edit | edit source]
It will also contain some new player profiles. Profiles confirmed are:
- Grace Bonnet
- Diego del Torro
- Finn Hallqvist
Next to this some new ornamentals will be available:
- A Voliere/ Birdhouse
- A Birdbath
- A Fence, covered with roses
The add-on will have an Asiatic look, as well as a campaign with 11 missions centered around the new player profiles. A teaser-website is online .
References[edit | edit source]