Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Arc the Lad
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Arc the Lad
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Story=== The game begins with a girl named Kukuru is a member of the Sacred Clan in Seirya (スメリア, ''Sumeria''), a clan that protects the Flame Cion. She is sent by the mayor of her town to extinguish this flame, but once she does, a monster, an Ark Ghoul, appears, and Kukuru flees. Meanwhile, a boy named Arc prepares to look for his father, who has been missing for ten years. He stumbles upon Kukuru and they defeat the monsters. Arc tells Kukuru that he will go to re-ignite the flame. The Ark Ghoul still remains by the flame, and attacks Arc. As Arc is down, a voice calls him. The voice is a Guardian, who tells Arc to re-ignite the flame. The Guardian also tells Arc that he will return here to extinguish the flame so that he may retrieve the Ark and protect the world and that Arc's father, Yoshua, made an agreement with the Guardians of the planet that he would not let the human race be destroyed by darkness, so Arc re-ignites the fire. Days later, the king of Palencia summons Arc after hearing about his abilities. As Arc heads to Palencia, Kukuru decides that it is her destiny to help Arc, and follows him to the castle. The king's minister Andel tests Arc to see if he really is blessed by the Guardians by making him defeat monsters. It is here that the party meets Poco, from the drum corps. After Arc returns, the king tells him that the Ark is to save humankind, and that his brother believed this story and has disappeared to find the Ark. He tells Arc to go to the Forest Spirit in Toyoke Forest in Millmana to listen to her words. In Millmana, Arc meets with General Yagun, who tells them the forest has become very dangerous, and he makes them prove their strength by defeating monsters in other areas first. Once the three defeat the monsters and head to the forest, the Forest Spirit tells them that Arc's father had seen her ten years ago and vowed to protect humankind. The Forest Spirit allowed Arc's father to do so, making Arc the key to saving humankind. In Palencia, a warrior is being escorted to a prison for treason. Arc prepares to tell the king and his minister Andel his report from Millmana, but the king has grown sick. The three go to the prison to find out the details on the prisoner. The warrior, Tosh, breaks out of his cell, and attacks some guards, angered by their words. He is ambushed by several of them as they transform into monsters. Arc, Kukuru, and Poco help him, and after the battle, Tosh thanks them and leaves. Arc returns to the king and proves that the king's brother is Arc's father. Arc says that he must wait for correspondence from his father to seek out the rest of the Guardians, and so the king tells him that he will help Arc in any way possible. They return to Arc's house and find that his village Touvil has been attacked and burned. A courier delivers a message from Arc's father, telling him to find the book in the Ancient Monolith, which will guide him to the Guardians and their Stones. At the Monolith, an old man named Gogen appears and reveals himself to be the "book" that Arc had been told to find. Gogen is a thousands-of-years-old wizard who had been imprisoned in the illusion world for over 3,000 years. He tells Arc that the first Guardian is in Alatos. The four go to the king for transportation to Alatos, and he gives them his [[airship]], the Silver Noah. When the party heads to the Silver Noah, Tosh is mourning at his father's grave, when his [[sword]] reveals its spirit and speaks to him. It tells him to accompany Arc on his quest and help them any way he can. In Alatos, the party meets a merchant named Chongara, who was instructed by Yoshua to guide them to the Guardian of Light. After speaking with the Guardian of Light and getting the Light Stone, Gogen tells them the location of the next Guardian in Greyshinne. Chongara runs to the Silver Noah and tells them that he feels he should help them after the Light Guardian's speech to Arc. In Greyshinne, they go to Amaidar Temple (ラマだ寺, ''Ramada Temple'') and speak with the Archmonk. The Archmonk, however, is a monster in disguise and instructs the monk Iga to deal with Arc. The party pleads with Iga, until Gogen suggests that he and Arc duel to gain permission to access the mountain. After Arc wins, Iga and the party speak with the Archmonk. Kukuru senses that the Archmonk is a monster, which then causes the Archmonk to flee into the proving grounds, where they defeat him. On Mt. Amaidar, the Earth Guardian gives them the Earth Stone. When they return to the temple, Iga asks them if he may help them in their quest. In Niedel, the party hears that a tournament is held where the winner wins a Wind Orb. Believing this is related to the Wind Guardian, one member of the party enlists in the tournament. Once that person wins the tournament, the party discovers that the winners of each tournament are later killed so that they do not get the Wind Orb. After defeating the crooked announcer, the party frees the Wind Guardian. The Water Guardian lies in Zariban, a desert land. The party learns that Kasadoll, a general of Zariban, is after the Guardian, but they manage to stop him and gain the Water Stone. When the group returns to Palencia, they find a police state run by Andel. Sneaking into the castle basement, they find the Fire Guardian held captive under Andel's command. They free the Fire Guardian, who grants them the Fire Stone. They then find the king, who is dying. The king tells them that Andel was sent by Romalia to gain control of Seirya and the world. He tells Arc that Andel is looking for the Ark to bring Romalia power. He then dies, and the group escapes from the castle. Andel puts a bounty on the party, so they disguise themselves when returning to Seirya to extinguish the Flame Cion. Arc and Kukuru extinguish the flame. The Ark Ghoul reappears and flees to the Ark, and Arc and Kukuru chase him. The other party members join them as they reach the entrance and head to Sabatico Falls. Inside Sabatico Falls, they find the Ark, which tests their power first by having them fight a [[doppelganger]] form of the party. After, the Ark and the Guardians speak to them, and the Ark gives power to Arc and Kukuru. As the party leaves, Andel appears and seizes the Ark. Arc and the party escape from Andel, but as his soldiers chase them, the ground begins to split and the Sabatico Shrine emerges from the ground. Gogen tells them that the shrine has appeared as the seal against the Dark Ones grows weaker. Arc tells Kukuru to find the Sabatico Shrine, which is the last method of protection from the Dark One. The rest of the party return to the Silver Noah and the set off to somewhere unknown. Kukuru watches them as they fly away, and the game ends.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab