Art of Fighting
|Art of Fighting|
|Arcade, Game Boy, Genesis, Neo Geo and SNES|
|International Release Date(s)|
September 24, 1992
|North American Release Date(s)|
|Super Nintendo Entertainment System|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Art of Fighting (龍虎の拳, Ryūko no Ken?, which translates to "Fist of the Dragon and the Tiger") is 1 on 1 fighting game developed for the Neo Geo arcade system by SNK in 1992 and ported to home consoles by Takara.
It features a story mode where the player chooses to play as either Ryo Sakazaki or Robert Garcia and fights through a town to try and find Ryo's sister Yuri who has been kidnapped. It also features a more traditional single player mode where you can pick a character and fight through to the end boss or play vs a human opponent.
It was the first fighting game by SNK to feature the character designs of former SNK illustrator (and current Capcom illustrator) Shinkiro, who would go on to do the character designs for the later Fatal Fury and The King of Fighters games.
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