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Asobo Studio
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Asobo Studio
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== History == After [[Kalisto Entertainment]] went bankrupt in 2002, 12 employees, including Sébastien Wloch and David Dedeine, bought the rights to the multiplayer PS2 game ''Superfarm'' and founded Asobo Studio. They eventually completed the game development, which was published in 2003 by [[Ignition Entertainment|Ignition]]. During the following years, the studio developed several games for various platforms (the studio has PC, MAC, PS2, Xbox, Gamecube, Wii, XBOX360 and PS3 development experience), until being chosen by publisher [[THQ]] to create the video game adaptation of [[Pixar Animation Studios]] Oscar-winning motion picture [[Ratatouille]]. Thus Asobo started increasing its growth speed, recruiting about 20% new employees a year, leading to two separate production lines. Since the collaboration with THQ and Pixar has turned to be a success, Asobo was selected to develop the video game adaptation of Pixar's following films [[WALL•E]] and [[Up (movie)|Up]]. During the 2008 [[Games Convention]], the video game publisher [[Codemasters]] announced ''[[Fuel (2009 video game)|Fuel]]'', a brand new racing game developed by Asobo Studio. Fuel was released in 2009 for the [[Xbox 360]], [[PlayStation 3]] and the PC.
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