|8-way Joystick, 1 button|
|Norio Nakagata and Takane Okubo|
|Upright, cabaret, and cocktail|
|Namco System 1|
|Horizontal orientation, Raster, 288 x 224 resolution|
|Japanese Release Date(s)|
October 13, 2009
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Bakutotsu Kijūtei (爆突機銃艇 lit. "Bomb Thrust Machine Gun Vessel" ), or fully titled as Bakutotsu Kijūtei - Baraduke II, is a scrolling shooter arcade game that was released by Namco in 1988 only in Japan. It is the sequel to Baraduke, which was released 3 years earlier.
Plot[edit | edit source]
In the beginning, it seemed that the Rose Duke Fortress, where the Octi family lurked, the activity of the first rescue corps disappeared several years ago; however, it was not so. The mission that was given at the end are things to annihilate: the brutal space life Octi family.
Gameplay[edit | edit source]
Like the previous game, the player controls a spaceman in a bio-suit fighting strange-looking Octy and saving the one-eyed Paccets except this time player 1 is Takky and player 2 is Hommy.
The Paccets the player collects during each round are added to his score at the end of the round instead of being in the bonus round, which only happens before a boss round.
- 1st Paccet: 100, 100 total
- 2nd Paccet: 200, 300 total
- 3rd Paccet: 500, 800 total
- 4th Paccet: 1000, 1800 total
- 5th Paccet: 2000, 3800 total
- 6th Paccet: 4000, 7800 total
- 7th Paccet: 7650, 15450 total
The player also gets 7650 for all Paccets after that. Note that the white ones don't count, only the yellow ones do.
If a Paccet is accidentally shot or killed by an enemy, he will explode and send his eyeball flying. If the player catches the eyeball he will get a single point.