Bakutotsu Kijūtei

From Codex Gamicus
Jump to: navigation, search
Bakutotsu Kijūtei
Basic Information
Type(s)
Video Game
Namco
Namco
Scrolling Shooter
8-way Joystick, 1 button
Arcade
Virtual Console
Retail Features
Gameplay-1-2 Players Alternating.png
Main Credits
Norio Nakagata and Takane Okubo
Arcade Specifications
Upright, cabaret, and cocktail
Namco System 1
Horizontal orientation, Raster, 288 x 224 resolution
Japan Japanese Release Date(s)
1988
Virtual Console
October 132009
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Bakutotsu Kijūtei (爆突機銃艇 lit. "Bomb Thrust Machine Gun Vessel"?), or fully titled as Bakutotsu Kijūtei - Baraduke II, is a scrolling shooter arcade game that was released by Namco in 1988 only in Japan. It is the sequel to Baraduke, which was released 3 years earlier.

Plot[edit | edit source]

In the beginning, it seemed that the Rose Duke Fortress, where the Octi family lurked, the activity of the first rescue corps disappeared several years ago; however, it was not so. The mission that was given at the end are things to annihilate: the brutal space life Octi family.

Gameplay[edit | edit source]

Like the previous game, the player controls a spaceman in a bio-suit fighting strange-looking Octy and saving the one-eyed Paccets except this time player 1 is Takky and player 2 is Hommy.

The Paccets the player collects during each round are added to his score at the end of the round instead of being in the bonus round, which only happens before a boss round.

  • 1st Paccet: 100, 100 total
  • 2nd Paccet: 200, 300 total
  • 3rd Paccet: 500, 800 total
  • 4th Paccet: 1000, 1800 total
  • 5th Paccet: 2000, 3800 total
  • 6th Paccet: 4000, 7800 total
  • 7th Paccet: 7650, 15450 total

The player also gets 7650 for all Paccets after that. Note that the white ones don't count, only the yellow ones do.

If a Paccet is accidentally shot or killed by an enemy, he will explode and send his eyeball flying. If the player catches the eyeball he will get a single point.

External links[edit | edit source]