Baseball Simulator 1.000
|Baseball Simulator 1.000|
|NES Cartridge, Family Computer Cartridge|
|NES Controller, Family Computer Controller|
|NES and Family Computer|
|North American Release Date(s)|
|Japanese Release Date(s)|
October 27, 1989
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Baseball Simulator 1.000 (Choujin Ultra Baseball in Japan) is a game released for the Nintendo Entertainment System.
Gameplay[edit | edit source]
The player can either control a normal baseball team or a special baseball team with secret hitting and pitching plays to boost their chances of winning.
Within Baseball Simulator 1.000, there is an exhibition mode, a regular season mode, and a team edit mode that allows the player to make his own players to form a customized baseball team.
A magic number appears during the regular season, telling the leading team how many victories they have to make until they are assured the pennant.
Games can be either 1, 3, 6, or 9 innings long. A season can be as long as 6, 30, 60, 120 and 165 games. Out of the 18 possible teams, you can only have 6 teams in a division/league during the season.
Hitters[edit | edit source]
1) The ball, after being hit, would cause an earthquake on the first bounce, and fielders would be unable to move for a short time.
2) If you get in the way of a line drive, you would be driven back to the fence and smashed, depending on the height of the line drive.
Pitchers[edit | edit source]
1) The pitched ball would become a lead cannonball in mid air, making it almost impossible to hit unless the batter was using a special play, too. On rare occasions you can hit the cannonball with an ordinary swing.
2) Another featured pitch is the super fastball which would regularly reach close to 120 MPH.
Gallery[edit | edit source]
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