Batman: Arkham City
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|Batman: Arkham City|
North American PlayStation 3 cover
|Warner Bros. Interactive Entertainment|
|Batman: Arkham Asylum|
|Batman: Arkham Origins|
|Action, Adventure, Stealth|
|Gamepad, Keyboard, Mouse|
|PlayStation 3, Xbox 360, Microsoft Windows and macOS|
|Nick Arundel and Ron Fish|
|Paul Dini, Paul Crocker and Sefton Hill|
|European Release Date(s)|
|Xbox 360, PlayStation 3|
October 21, 2011
October 25, 2011
|North American Release Date(s)|
|Xbox 360, PlayStation 3|
October 18, 2011
October 22, 2011
|Australian Release Date(s)|
|Xbox 360, PlayStation 3|
October 19, 2011
October 23, 2011
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Batman: Arkham City is an action-adventure stealth video game developed by Rocksteady Studios and released in 2011 for for the PlayStation 3, Xbox 360 and Microsoft Windows. The sequel to 2009's Batman: Arkham Asylum, the story follows Batman as he works to discover the truth behind Arkham City, a super-prison comprised of Gotham City's slums.
Gameplay[edit | edit source]
Batman: Arkham City, like its predecessor, is an open-world, third-person perspective action video game that incorporates elements of stealth and predator tactics. The player takes control of Batman as he traverses Arkham City. Batman can use his cape to glide through the city, as well as his grapnel gun to reach high ledges.
The game uses an improved version of the "Freeflow" combat system from Arkham Asylum, in which Batman can move quickly between enemies, stringing attacks together until all enemies are unconscious. Most of Batman's gadgets can be used in a quickfire setting, adding to Batman's increased move set: he can now attack aerially, counter multiple attacks simultaneously, catch objects thrown during combat before throwing them into enemies, stun enemies to the ground, and deliver a focused beatdown attack. Experience points will be awarded at the end of each combat scenario, determined
The game incorporates more puzzle elements; the use of Batman's "Detective Mode", which highlights elements such as enemy skeletons and clues on-screen, is used to perform forensic analysis at crime scenes, such as tracing the origin of a sniper round. The player also has access to a criminal database that tracks the major villains across the city that is used within Detective Mode and the forensic puzzles. However, Rocksteady's art director David Hugo stated that the use of Detective Mode will be changed to an "augmented reality mode", as they found players had completed Arkham Asylum using Detective Mode all of the time. Challenges from the Riddler will also be present, but it will require additional effort to locate these, such as through interrogation of men loyal to the Riddler.
Plot[edit | edit source]
The story for Batman: Arkham City takes place one year after the events of Batman: Arkham Asylum. Quincy Sharp, the former warden of Arkham Asylum, has taken credit for stopping the Joker and used that notoriety to become mayor of Gotham City. As neither Arkham Asylum nor Blackgate Prison is in any condition to hold inmates, Sharp buys out a large section of Gotham's slums and arms the perimeter with mercenaries from a group called Tyger in order to create "Arkham City". The prisoners from Arkham and Blackgate are brought into Arkham City and given free rein, told only to not attempt escape. To oversee the city, Sharp uses psychiatrist Hugo Strange, who appears to have his own secret plans for the city.
Batman (as Bruce Wayne) protests against Arkham City and is placed inside it by Hugo Strange. Hugo Strange reveals that he knows Batman's identity, and says that in ten hours he will activate Protocol Ten and become more famous than Batman. Wayne is taken by the Penguin and is attacked by his goons, only for Bruce Wayne to escape. He changes into his Batman suit and hacks the radios. He then discovers that Catwoman is about to be executed by Two-Face and Batman heads to save her. He frees Catwoman and the pair tie up Two-Face. Suddenly a bullet shoots through the window and almost kills Catwoman. Batman traces the bullet to the church, where he frees some hostages from Harley Quinn. He heads to the Joker's base, the Steel Mill, and is knocked out by Joker. Batman discovers that the Joker is dying after being exposed to Titan in the previous game. The Joker reveals that he injected some of his blood into Batman, poisoning Batman too. Batman refuses to help the Joker until he learns that the Joker has sent his infected blood to every hospital in Gotham. The Joker says that Mr. Freeze was developing a cure until he vanished.
Deducing Mr. Freeze would set up base in the coldest section of Arkham City, Batman checks the old Gotham Police Station. Here, he discovers that the Penguin has kidnapped Mr Freeze, and is hiding in the Museum. Batman heads to the museum and evades all of the Penguin's traps, eventually saving Mr Freeze and attacking Penguin. The Penguin knocks Batman down into an arena where he fights Solomon Grundy. Penguin is locked up and Mr Freeze informs Batman that he needs the blood of someone who's immortal to form the cure. Batman searches for Ra's Al Ghul and meets his daughter and Batman's love interest, Talia Al Ghul. Batman fights Ra's and takes some of his blood. He brings it to Freeze, who completes the cure but demands that Batman rescue his wife Nora from Joker. When Batman attempts to take the cure, Freeze attacks him. After a long fight, Batman defeats Mr Freeze and attempts to take the cure, only to discover that it was stolen by Harley Quinn during the fight. Batman promises Freeze that he will find Nora, and heads off to take the cure back.
Batman breaks into the Steel Mill and fights the Joker plus most of his goons. Suddenly, Hugo Strange activates Protocol Ten and part of the Steel Mill explodes, trapping Batman. The Joker is about to kill him when Talia arrives and convinces the Joker to leave Batman alone in return for the secret of immortality. The Joker departs, leaving Batman to die. Batman is rescued by Catwoman but is forced by Oracle aka Barbara Gordon to stop Strange first. Batman climbs Wonder Tower, Strange's base, and interrogates Strange, who reveals that Protocol Ten was to kill all crime in Gotham. Ra's Al Gul suddenly stabs Strange and reveals that Arkham City was his idea all along. Strange causes Wonder Tower to implode and he is killed, along with Ra's. Batman heads to the theatre to fight the Joker, who is stabbed in the back by Talia. It is then revealed that Talia had stolen the cure off of Harley Quinn and that the cured Joker was actually Clayface. The real Joker shoots Talia, killing her and Clayface attacks Batman, who had grabbed the cure. Batman defeats Clayface and takes the cure, but Joker then stabs him in the arm, causing him to drop the last of the cure. As Joker dies, Batman admits that he would have given him the cure, causing The Joker to die laughing. Batman carries Joker's body out of Arkham and leaves him on the road, walking off silently.