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Battlefield: Bad Company
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Battlefield: Bad Company
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==Multiplayer== Multiplayer supports up to 24 players. ''Gold Rush'' was the only multiplayer mode included in the initial release of ''Battlefield: Bad Company''. The setup of the game is an Attackers vs. Defenders scenario. The eight initial maps are Harvest Day, Over and Out, End of the Line, Ascension, Valley Run, Deconstruction, Oasis, and Final Ignition, each with destructible environments, certain atmospheres, and vehicles. One team must defend two crates filled with gold while the other team attempts to destroy the crates. Once the crates are destroyed, more of the map is available to fight on with new crates appearing, along with added reinforcement numbers. The attacking team has a limited amount of respawns to achieve their goal of capturing the 3-5 gold stashes either by setting charges or simply destroying the 2 crates of gold at each base. The defending team has an unlimited amount of respawns available, but their goal is to exhaust the attacking teams respawns.<ref name="pbf2">{{cite web |url=http://planetbattlefield.gamespy.com/View.php?view=Gameinfo.Detail&id=277&game=9 |title=''Battlefield: Bad Company'' Features |publisher=Planet Battlefield |accessdate=2008-03-16}}</ref> The ''Conquest'' game mode returned to ''Bad Company'' due to overwhelming requests from players during the beta testing. Conquest was the prevalent game-mode in many of the preceding Battlefield games, and involves reducing the opponents' "ticket" meter by scoring kills and capturing strategically placed flags. This mode was available as a free download post-launch, the release date was August 7, 2008.<ref>{{cite web|url=http://xboxlive.ign.com/articles/896/896188p1.html?RSSwhen2008-08-04_105700&RSSid=896188|title=IGN: Conquest Mode Nears Release}}</ref> The Conquest pack included modified versions of the Ascension, End of the Line, Oasis and Harvest Day maps. A new map pack featuring more conquest maps, and trophies for both offline and online play on the PlayStation 3 version, was released on October 30, 2008, and the Xbox 360 version releasing on October 31, 2008. The maps included 4 modified singleplayer maps such as Acta non Verba, Ghost Town, Par for the Course, and Crossing Over. ===Ranks=== The game has 25 ranks, each from the U.S. Army (corporal, sergeant, Colonel etc.). Unlock credits may be obtained by ranking up and then the aforementioned credits may be used to unlock weapons. However, the weapons included with the Find All Five program may not be unlocked using these credits. Unlock credits are not granted with every rank. A particular selection of five weapons may be unlocked only by ranking up to Rank 25 or by purchasing the Gold Edition. ===Awards=== Players can earn different types of awards. ''Trophies'' are awarded for multiple kills in a certain class, kills to defend an objective and for other team-related actions. These can be awarded to the player multiple times during the game. ''Patches'' can be earned for gaining certain trophies and then completing certain criteria in an online match. Patches can only be awarded once to a player. ''Wildcards'' are awarded once to a player for a combination of many different criteria. These are harder than trophies and patches to unlock. In addition to these in-game awards, the game is compatible with [[Xbox Live#Gamerscore|achievements]] for the Xbox 360 and [[PlayStation Network#Trophies|trophies]] for the PlayStation 3. ===Classes=== In a move similar to ''[[Battlefield 2142]]'', the number of soldier classes is small compared to previous games in the series, resulting in a combination of the classic soldier classes. The classes in this game are: *''Assault'', an all-around good soldier class, armed with an [[assault rifle]] and the ability to heal himself *''Demolition'', an anti-vehicle soldier equipped with a [[shotgun]], a [[rocket launcher]], and anti-vehicle [[land mines]] *''Recon'', a long range class with a [[sniper rifle]] and a motion sensor-guided [[smart bomb]] *''Specialist'', a close-range class with a silenced [[submachine gun]] and [[C4]] for destroying tanks *''Support'', an anti-personnel class with a [[light machine gun]], large ammo capacity and healing equipment for soldiers and vehicles Each class wields a main weapon of choice (maximum of five optional guns per class), three secondary weapons/gadgets, and a knife for quick kills. With a knife one can rank up faster than with any other weapon, since one receives both the standard points for a kill as well as the slain player's dog tags (which grant a hefty point bonus, depending on their level).<ref>{{cite web|url=http://planetbattlefield.gamespy.com/View.php?view=Gameinfo.Detail&id=264&game=9|title=''Battlefield: Bad Company'' Kits}}</ref>
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