Battlezone II: Combat Commander

From Codex Gamicus
Jump to: navigation, search
Battlezone II: Combat Commander
Basic Information
Type(s)
Video Game
Pandemic Studios
Activision
First-person Shooter, Real-time Strategy
PC
Retail Features
Gameplay-Single-player.pngGameplay-Multi-player.png
Ratings
This title has been rated E by the ESRB
CanadaUnited StatesMexico North American Release Date(s)
December 1999
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

The events of Battlezone II: Combat Commander are set in an alternate version of the 1990s, in which access to alien technology necessitates the creation of an international peacekeeping force, the International Space Defense Force (ISDF), whose role is to oversee distribution of the rare bio-metal resource and mediate disputes between member nations.

After the initial introduction segment of the game, the player learns that an extraterrestrial fleet has gathered at the outskirts of the solar system. General Braddock, of the ISDF, orders the alien fleet destroyed. During the battles on Pluto and the soon-discovered Tenth Planet, called the "Dark Planet", it becomes apparent that the aliens, calling themselves the Scions, are in fact the remnants of a long-abandoned project to create super soldiers by merging bio-metal with human soldiers against their will. The player will play as Lieutenant John Cooke and will go on several missions under the command of Commander Shabayev on the Dark Planet.