Beamrider

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Beamrider
Beamrider2600.jpg
Basic Information
Type(s)
Video Game
[[Activision]][[Category:Activision]]
[[Activision]][[Category:Activision]]
3D Shoot 'em up
Atari 2600 Joystick
Intellivision Controller
ColecoVision Controller
Atari 5200 Controller
Atari 2600
Intellivision
ColecoVision
Atari 5200
Commodore 64
MSX
ZX Spectrum
Ratings
N/A
Atari 2600
Intellivision
ColecoVision
Main Credits
David Rolfe
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Beamrider is a game released for the Atari 2600, the Atari 5200, the ColecoVision, the Intellivision, and home computers.

Gameplay[edit | edit source]

You control a beam riding spaceship on a mission to clear 99 sectors of space from hostile aliens. The spaceship is located at the bottom of the screen and it can only stop on one of five beams. You are armed with both lasers and torpedoes; torpedoes are more powerful and can destroy more enemies compared to lasers, however you only get three per level. To complete a sector, you need to destroy fifteen white flying saucers. After all saucers are destroyed, the sector sentinel passes by which can be destroyed for extra points. Each even number sector up until sector 16 will add a new type of enemy to deal with. These additional enemies will just try to slow your mission, though, only the saucers need to be destroyed to advance. Occasionally a rejeuvinator will appear; if this is collected, you can earn an extra life. But be careful, because if you accidentally shoot the rejeuvinator it will turn into an enemy!

Gallery[edit | edit source]