Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
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Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live |
Version 1.0[ | ]
- January 1997 - Final Release
- few graphic changes
- realized palettes for when in 256 or below colors
- Fixed some auto-pause bugs
- fixed pieces not falling when holding down a key (they would just 'stick' in midair)
Version 0.9[ | ]
- Late November 1996 - Final Beta
- fixed final piece bug (pretty sure)
- made level algorithm easier
- added piece preview
- fixed misc pause bugs
- added soundcard checking
- replaced gfx with nice rendered stuff
- added splash screen
- automatic pause when task switched out
Version 0.6[ | ]
- Early November 1996 - Beta Release
- {END OF EXAMS!}
- added instant drop (spacebar)
- made music repeat rather than silence when it ended
- fixed yet more piece problems
- added help file
Version 0.5[ | ]
- September 1996
- added sound and music
- added Pause
- fixed some more piece behavioural problems
Version 0.1[ | ]
- August 1996
- Discovered the bitblt function, graphics now smooth
- Made pieces behave themselves better.
- Added highscore system.
Version 0.1[ | ]
- July 1996
- Ported to Delphi 2 for Windows 95 / NT.
- Graphic updates very slow and flickery.
Pre-Version[ | ]
- Late 1995
- Original Game Engine written in Turbo Pascal 7 for DOS.
- DOS Text mode only - very crude.
- lots (and I mean squillions) of bugs