Big Mutha Truckers
Big Mutha Truckers is a 2002 racing video game developed by British studio Eutechnyx. Set in fictional Hick County, the game revolves around completing trips between cities, delivering goods, and competing in races while at the helm of an eighteen wheeler. The game is available on Nintendo GameCube, Nintendo DS, Xbox, PlayStation 2, Game Boy Advance, and PC, but enjoyed only mediocre critical and commercial success due to repetitive gameplay, dated graphics, and lackluster sound. The game uses Steppenwolf's "Born to Be Wild" as its theme-song. The sequel is Big Mutha Truckers 2.
The game's plot revolves around one of four available characters and their quest to inherit the family business. With plans to retire from the family business, Ma' Jackson challenges her four children, Cletus, Earl, Rawkus, and Bobbie-Sue, to a "Trial by Truckin." She gives each sibling 60 days in which to make deliveries to various cities in Hick State County, with the company going to the sibling with the most money in the end.
Gameplay[edit | edit source]
Big Mutha Truckers is primarily a racing game, in the same vein as 18 Wheeler: American Pro Trucker. Players spend the majority of their time on the road, navigating the highways between the game's six cities: Salt Sea City, Capital City, Greenback, Skeeter's Creek, Smokestack Heights, and Big Mutha Truckin' Incorporated. The player will earn most of his or her money through trade, shipping goods from cell phones to beer, with additional opportunities from mini-games and challenge races.
Every city features three locations: a garage, a bar, and a store. The garage allowed players to repair damage, refuel, switch trailers to carry different kinds of cargo, buy upgrades to improve their rig, or design custom logos for their truck. In the bar the player can find tips on where to buy and sell certain cargo, and a loan shark. The store allows the player to buy and sell goods, with prices varying by town. When visiting Big Mutha Truckin' Incorporated, the bar and store are replaced by visits to Ma Jackson.
On the road, the player can earn extra money by smashing other vehicles. This money can be multiplied through combos, or by hitting a vehicle with the trailer. If the player earns a high enough combo, he can make reward icons appear on the road. When collected, these icons can refuel the truck, repair damage, or offer a cash bonus. Police and biker gangs are both present in the game, and cause trouble for the player if he or she attacks them by mistake. Police officers will pursue and arrest the player, while bikers will attempt to shoot up the trailer, or even detach it from the truck. In either case, its a significant blow to the player's cash. Police can be avoided with skillful driving, and bikers can be shaken off the truck.
Occasionally, the player will be asked to accomplish a side-mission when he or she visits a bar. These simple point-to-point races are good for cash if the player can complete them.
Critical reception[edit | edit source]
|IGN||6.3 out of 10|
DS: 6.0 out of 10
GBA: 5.0 out of 10
PC: 5.3 out of 10
Big Mutha Truckers was met with lukewarm reception. GameSpot critic Alex Navarro gave the game a 6.2 rating, noting that while it "earnestly tries to be a fun game," flaws in the presentation and a lack of varied gameplay lead to a game that "as a full-on purchase . . . just doesn't measure up." Similar complaints about the game's commerce model came from Andy Mahood of GameSpy, who wrote that "no matter how much you dress it up . . . this lather-rinse-repeat cycle can turn stale after only a few hours of play." Despite negative commentary, though, many reviewers admitted that the game was enjoyable, if only for the first eight to ten minutes.
References[edit | edit source]
- PlayStation 2 review. IGN.
- GameCube review. IGN.
- Xbox review. IGN.
- DS review. IGN.
- GameBoy Advance review. IGN.
- Windows review. IGN.
- Navarro, Alex (21 August 2003). Big Mutha Truckers for GameCube Review. Retrieved on 2007-07-21
- Mahood, Andy (28 July 2003). Big Mutha Truckers Review. Retrieved on 2007-07-21
[edit | edit source]
|This article is a stub. You can help Codex Gamicus by .|