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Bit.Trip (series)
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==Games== ===Bit.Trip Beat=== Reminiscent of the classic video game ''[[Pong]]'', ''Bit.Trip Beat'' involves players moving an onscreen paddle in order to bounce off waves of incoming blocks to the beat of the music. As the player progresses through the game, the patterns of blocks become increasingly complex, but players can judge how well they are doing through changes in the graphics and music.<ref name=www1>[http://www.wiiware-world.com/news/2009/01/bittrip_beat_coming_to_wiiware Bit.Trip: Beat Coming To WiiWare]</ref> The game is played by tilting the [[Wii Remote]] to move the paddle. ''Bit.Trip Beat'' also features up to 4-player cooperative multiplayer.<ref name=www1/> In October 2009, Gaijin Games released the soundtrack to Bit.Trip Beat as a [[music download|digital download]], first on [[CDBaby]] and then on other major music stores. [http://www.wired.com/gamelife/2009/10/bit-trip-beat-soundtrack/] The soundtrack features over 19 minutes of chiptunes from the game. {{Clear}} ===Bit.Trip Core=== The second game in the series, ''Bit.Trip Core'', continues the rhythm based gameplay of the series. The gameplay involves players taking control of a plus shape in the middle of the screen that can fire a laser beam in only four directions (up, down, left and right), with the objective being to destroy patterns of blocks that zoom across the screen. As with the first game, as the player progresses through the game the patterns of blocks become increasingly complex, with changes in the graphics and music occurring based on how well they play.<ref>[http://gamespot.com/wii/puzzle/bittripcore/news.html?sid=6209060&mode=news Bit.Trip Core Hands-On]</ref> In March 2010, Gaijin Games released the soundtrack to Bit.Trip Core as a [[music download|digital download]], first on [[CDBaby]], and [[iTunes]], then other major music stores. Despite featuring the same proportion of levels as ''Bit.Trip Beat'', Core's soundtrack is substantially smaller, with less than 15 minutes of music. {{clear}} ===Bit.Trip Void=== Released in late 2009, ''Bit.Trip Void'' puts players in control of the "void", a black, [[Pixelation|pixelated]] circle, which players move around the screen with 8-directional control. The void grows with each black block it touches and must avoid increasingly-challenging waves of white blocks. ''Void'' features music by guest composer [[Nullsleep]],<ref>[http://wiiware.nintendolife.com/news/2009/09/gaijin_games_announces_bittrip_void Gaijin Games Announces BIT.TIP VOID]</ref> and its levels are named after [[Sigmund Freud]]'s [[Id, ego, and super-ego|three parts of the human psyche]]. The soundtrack to ''Bit.Trip Void'' was announced on May, 2010, and is now available on [http://www.cdbaby.com/cd/gaijingames3 CDBaby], as well as through iTunes and Amazon. {{clear}} ===Bit.Trip Runner=== Bit.Trip Runner is the fourth installment of the Bit.Trip series. Runner features over 50 levels.<ref>http://www.nintendolife.com/news/2010/01/podcast_nlfm_episode_3_bittrip_down_memory_lane</ref> The gameplay involves controlling Commander Video and making him jump, slide, kick, and more through various obstacles in his path. The special guest band [[Anamanaguchi]] provides menu and credits music. Though it has over 50 levels, breaking the 3 level norm of the last games, these levels are divided evenly amongst 3 zones, which each have their own distinct background and musical feel; each zone houses twelve levels, including a boss level. For every level (except boss levels) there is a retro challenge awarded should the player collect all gold bars in the normal level. Each retro challenge is harder than the normal level and usually has more gold bars. The perfect completion of a retro challenge will award players with an exclamation point beside the stage and the word "PERFECT" beside the score in the scoreboard, but only if they have done everything "extra" (i.e., jumping on top of springboards that they don't need to in order to finish) in the level beforehand. {{clear}} ===Bit.Trip Fate=== Bit.Trip Fate is the fifth installment of the series. It is a rhythm shooter, or [[shmup]]. It was formally announced on September the 4th, at the [[Penny Arcade Expo]], in the [[Destructoid]] LIVE booth. It is expected to be released on WiiWare [http://press.nintendo.com/articles.jsp?id=25032 fall of 2010.] {{clear}}
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