Brian Jack's Uchi Mata
|Brian Jack's Uchi Mata|
|Developer(s)||Andy Walker, Paul Hodgson|
|Mode(s)||Single player, Multiplayer|
|Platform(s)||Commodore 64, ZX Spectrum, Amstrad CPC|
|Credits | Soundtrack | Codes | Walkthrough|
Brian Jack's Uchi Mata is a Judo fighting game for the Commodore 64 computer. It is notable for its control scheme that allowed users to perform various fighting techniques. A similar control scheme would be used a year later in Capcom's arcade game Street Fighter. Another feature that would later appear in Street Fighter was the inclusion of hidden moves: moves that were not included in the instruction manual that players would have to find on their own.
Moves[edit | edit source]
- Put hips agains opponent's: Hold, → ← then: when facing left: → ↓ ←; when facing right: → ↑ ←. While in this position keep holding the fire button and you can do these moves:
内股(inner thigh): → 体落(body drop): ↓ →
出足払(start tripping up): hold, ↓ → ↑ 巴投(comma-design throw): Hold, ← D 大外刈(great outer reap): Hold, ↓ → 反則負け(foul defeat): Hold, ← →
This move is illegal. Performing it will result in the player losing the match.