Bubble Symphony

From Codex Gamicus
Jump to: navigation, search
Bubble Symphony
Bubble Symphony.png
Basic Information
Video Game
Taito, Ving
Taito, Ving
Arcade and Saturn
Retail Features
CanadaUnited StatesMexico North American Release Date(s)
Arcade machines
Japan Japanese Release Date(s)
November 271997
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Bubble Symphony is an arcade game by Taito that was later ported to the Sega Saturn.

Story[edit | edit source]

Four kids get transformed into dinosaurs. They have to find keys to escape and transform back to kids.

Gameplay[edit | edit source]

The player can choose from the four dinosaurs. The dinosaurs differ from each other in some way in example faster movement and faster bubble making. The dinosaurs can make bubbles which can trap enemies inside. After trapped bubbles can be popped. All enemies must be trapped in bubbles and popped to progress in the game. Bubbles can also be used as a platform. There are air currents which affect the bubbles. If time limit expires whale-like character appears and chases player speeding up every now and then until the level is beaten. There are also many power ups.

The Saturn version has English option hidden in it but it does not change menu to English. It also has infinite continues as an option. The game features multiple endings and cameos.