CCP [[Corporation|hf]]

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CCP hf
Basic Information
Basic Information
Business Type
Reykjavík, Iceland (1997 (1997))[1]
[[Reynir Harðarson
Ívan Kristjánsson[2]
Thorolfur Beck[3]]]
Video games
Key People
Vilhjálmur Þorsteinsson (Chairman)
Hilmar Veigar Pétursson (Global CEO & Iceland CEO)
Mike Tinney (North America President)
Kjartan Pierre Emilsson (Shanghai Managing director)
Ívar Krist Jánsson (United Kingdom Managing director)[2]

CCP hf or CCP Games (Crowd Control Productions) is an Icelandic video game developer and publisher, majority owned by the company's staff and founders, Novator Partners and the American investment fund General Catalyst Partners.[4] CCP is a sponsoring member of the Python Software Foundation.[5]

History[edit | edit source]

CCP was founded in June 1997 by Reynir Harðarson, Þorolfur Beck and Ívar Kristjánsson[6] for the purpose of making MMORPGs. In order to finance the initial development of Eve Online; CCP developed and published a board game in Iceland called Hættuspil ("Danger Game").[6][7] In April 2000 the company, with Sigurður Arnljótsson as CEO, raised $2.6 million, through a closed offering organized by Kaupthing Bank (now Arion banki), from private investors in Iceland, including the Icelandic telephone company Siminn. Approximately half of the initial 21 staff were drawn from the Icelandic dot-com company OZ Interactive, the makers of OZ Virtual.

Products[edit | edit source]

CCP currently manages three MMORPG video game products; the released Eve Online, and the unreleased World of Darkness and Dust 514.

Video games[edit | edit source]

Eve Online[edit | edit source]

Main article: Eve Online

EVE Online is CCP's first video game, originally published by Simon & Schuster, Inc. in May 2003. Later CCP re-acquired the rights to publish Eve Online[8] after Simon & Schuster Interactive ceased trading. Development continues in a regular free expansion release schedule.

World of Darkness[edit | edit source]

Main article: World of Darkness

In October 2006, CMO Magnús Bergsson stated that Eve would not be the only game to come out of CCP.[9] On 11 November 2006 CCP and White Wolf, Inc. jointly announced that CCP would be working on a World of Darkness MMORPG.[10] CCP plans to focus on the development of this game from March 2009 onwards.[11]

Dust 514[edit | edit source]

Main article: Dust 514

On 18 August 2009, Hilmar Veigar Pétursson announced Dust 514, a new ground-based FPS with RTS and MMO elements being developed by CCP's Shanghai office.[12] Dust 514 will let console gamers fight for control of planets in EVE's setting of New Eden. Players in EVE Online can fight in space with their fleets, but will be able to hire Dust 514 players to fight for them planet-side. If the Dust 514 players are successful, the EVE Online player who hired them will be able to take control of the planet.[13]

Miscellaneous[edit | edit source]

Eve: The Second Genesis[edit | edit source]

Eve: The Second Genesis is a collectible card game set in the universe created for the online game Eve Online. Each player represents the CEO of a corporation, aligned with a particular race, and through exploration, mining, and military strength, their goal is to defeat their opponent CEOs.

Quafe[edit | edit source]

Quafe is both the name of a popular drink in the EVE Online universe[14] and the name of the in-game corporation which produces it.[15] On October 22, 2004, CCP made a marketing first when they launched the virtual drink for sale in the real world.[16] CCP sold the drink from their website for $1.50 USD for a single bottle, or $15.10 for a multi-pack, but sales of this drink have since ceased. The real-world Quafe soft drink had a lemon-lime taste.

Corporate affairs[edit | edit source]

Corporate structure[edit | edit source]

The company is run by a board consisting of 7 people: Vilhjálmur Þorsteinsson (chairman), Birgir Már Ragnarsson, David Fialkow, Sigurður Ólafsson, Stephen Wieck, Reynir Harðarson and deputy board members: Reynir Harðarson and Isaac Kato.[17]

Demographics[edit | edit source]

At the beginning of 2009, CCP had a staff of 353 people from more than 20 nations of which 81% were male. 67% of the employees have received higher education, 9% vocational and technical training and 24% some other form of education.[17]

Merger[edit | edit source]

Template:Seealso On 11 November 2006, CCP and White Wolf jointly announced a merger between the two companies during the keynote address at the Eve Online Fanfest 2006. White Wolf became a wholly-owned independent subsidiary of CCP with Mike Tinney remaining as the president of CCP North America | White Wolf.[18][19]

References[edit | edit source]

  1. Annual Report 2008, 12 (CCP): 24, April 7, 2009 
  2. 2.0 2.1 Annual Report 2008, 12 (CCP): 64–67, April 7, 2009 
  3. "CCP Games", Giant Bomb, (Retrieved 29 June 2010)
  4. "CCP hyggur á hlutafjáraukningu vegna nýs leiks", Viðskiptablaðið, December 30, 2008,, retrieved January 16, 2010 
  5. Annual Report 2008, 12 (CCP): 62, April 7, 2009 
  6. 6.0 6.1 "10 Years of CCP", Page 2, Eurogamer, June 15, 2007 (Retrieved 15 June 2007)
  7. CCP Celebrates 10 Year Anniversary by Jon Wood (Retrieved 12 June 2006)
  8. "EVE Online AVAILABLE FOR DOWNLOAD", CCP Press Release, 3 December 2003 (Retrieved 31 August 2006)
  9. "Interview with CCP: EVE currency traders 'going to lose big'?", Virtual Economy Research Network, 2 October 2006 (Retrieved 12 November 2006)
  10. World of Darkness MMO: CCP merges with White Wolf, Virtual Economy Research Network, 11 November 2006 (Retrieved 15 June 2007)
  11. Emling, Shelley. Georgia's Video Game Industry Heating up. The Atlanta Journal-Constitution. Retrieved on 2009-01-13
  12. CCP Unveils DUST 514. CCPhf (2009-08-18). Retrieved on 2009-08-27
  13. CCP Games reveals new EVE Online console MMO: DUST 514. (2009-08-18). Retrieved on 2009-10-07
  14. CCP Games. EVE Online Chronicles - Quafe. CCP Games. Retrieved on 2008-01-15
  15. CCP Games. Quafe - EVE Online Organizations. CCP Games. Retrieved on 2008-01-15
  16. Eve Breaks 50K Subscriber Barrier - CCP announces the availability of QUAFE. IGN (2004-10-20). Retrieved on 2008-01-15
  17. 17.0 17.1 Annual Report 2008, 12 (CCP): 64–65, April 7, 2009  Cite error: Invalid <ref> tag; name "board" defined multiple times with different content
  18. Gaming Industry Innovators CCP and White Wolf to Merge, CCP, November 11, 2006,, retrieved November 29, 2009 
  19. Gaming Industry Innovators CCP and White Wolf to Merge, White Wolf, November 11, 2006,, retrieved November 29, 2009 

External links[edit | edit source]

is:CCP nl:CCP games fi:CCP Games