Call of Duty: Classic
Call of Duty: Classic | |
---|---|
![]() | |
Basic Information | |
Type(s) |
Video Game |
Infinity Ward, Aspyr Media | |
Activision | |
Call of Duty | |
First-person Shooter | |
PlayStation 3 and Xbox 360 | |
Technical Information | |
Xbox 360 December 1, 2009 PlayStation 3 December 9, 2009 | |
Awards | Changelog | Cheats | Codes Codex | Compatibility | Covers | Credits | DLC | Help Localization | Manifest | Modding | Patches | Ratings Reviews | Screenshots | Soundtrack Videos | Walkthrough | |
Achievements GOG | In-Game | Origin | PlayStation Trophies | Retro Steam | Xbox Live | |
Release[edit | edit source]
Tokens with codes to download Call of Duty: Classic were included with Hardened and Prestige editions of Call of Duty: Modern Warfare 2, though it is available for purchase on the PlayStation Store and the Xbox Marketplace for US$14.99.
Differences[edit | edit source]
- The game itself has been upscaled to HD quality
- All previous glitches that affected gameplay on the original have been removed so the game now runs smoothly.
- The game now uses the engine of Call of Duty: World at War.
- The ammo box with Panzerfaust in Dawnville was replaced with the M9A1 Bazooka.
- The word Panzerfaust was changed to Bazooka.
- The original scoped FG42 was replaced with unscoped FG42.
This article is a stub. You can help Codex Gamicus by expanding it. |