Cannon Spike

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Cannon Spike
Basic Information
Video Game
Shoot 'em up
8-way Joystick, 4 Buttons
Arcade and Dreamcast
Retail Features
Play Information
Technical Information
European Union European Release Date(s)
May 32001
CanadaUnited StatesMexico North American Release Date(s)
November 142000
Japan Japanese Release Date(s)
December 212000
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Cannon Spike, known as Gun Spike in Japanese arcades, is a multi-directional shooter arcade game released in 2000 by Psikyo and later on the same year for the Dreamcast by Capcom. It uses Capcom-designed characters and runs on Sega's Naomi Hardware. Cannon Spike is similar to games like Smash TV and Capcom's Commando, although with primary focus on boss fighting.

"Cannon Spike" is the name of a trademark attack performed by Cammy, a character from the Street Fighter series of games and one of the protagonists of this title.

Characters[edit | edit source]

The game's playable characters, which come from a range of Capcom games, include:

One other character, Simone, was made specifically for the game and hasn't been featured in any game since. Simone shares a few similarities with another Capcom character, Linn Kurosawa, from Alien vs. Predator.

In its arcade incarnation, the game is played using a joystick and three buttons; Mark (used to lock onto a targeted enemy), Shoot, and Attack (a close-range strike, usually more powerful or with greater knock-back compared to ordinary shooting.) In addition to these basic commands, each character also has a ranged special attack (unleashed by pressing Shoot and Attack simultaneously), a close-range special (Mark and Attack simultaneously), and a super special (all three buttons simultaneously). The use of the super special requires a Special Token, occasionally dropped by a defeated enemy and always dropped by a defeated ally in 2-player mode.


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