|Video game developer|
|Video Game Maps and [[Video games]]|
|Computer and video game industry|
|Max Hoberman (President)|
Paul Isaac (Engineering Lead)
Certain Affinity is an American video game development studio based in Austin, Texas, in the USA. It was founded in 2006 by Max Hoberman and a small number of other ex-Bungie employees and other industry veterans.
History[edit | edit source]
Certain Affinity's creation was announced in December 2006. The studio was formed by ex Bungie employee Max Hoberman. In addition to staff from Bungie it also includes ex-members of companies such as Microsoft, Red Storm, Origin, Electronic Arts, Digital Anvil and NCSoft.
The studio's first work was in creating two additional multiplayer levels for the popular Xbox game Halo 2. These maps, called Tombstone and Desolation (which are called the Halo 2 Blastacular Map Pack) are the last Halo 2 maps ever to be released and also they are remakes of levels that were in the original Halo game called Hang 'Em High and Derelict respectively. They were released for Halo 2 over the Xbox Live service on April 17, 2007. These maps weren't released for Halo 2 Vista, but were replaced with two new maps exclusive to Halo 2 vista District and Uplift. Certain Affinity worked closely with members of Bungie Studios and Microsoft Game Studios during the development of these two maps.
Certain Affinity has also been working on another project since November 2006, which is an unannounced original IP game in the action/RPG genre. The title of this game, the platform it will be for, and when it will be released have not yet been announced. However, Certain Affinity has said in a recent interview that it has "spoken with most of the major publishers and there’s serious interest, so our goal is to continue self-funding the company until we’re ready to sign a publishing deal and move everyone full time onto this project."
Certain Affinity's first original game was Age of Booty, a downloadable real-time strategy game released on Steam (distribution platform), Xbox Live Arcade and PlayStation Network. The title was published by Capcom on October 15, 2008.
Certain Affinity also created Call of Duty: World at War multiplayer maps for the retail release as well as maps for the recent 2nd downloadable map pack.
References[edit | edit source]
[edit | edit source]
- Certain Affinity Website