Charlie and the Chocolate Factory (1985)

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Charlie and the Chocolate Factory (1985)
CharlieAndTheChocolateFactory.jpg
Cover art
Basic Information
Type(s)
Video Game
Soft Option
Hill MacGibbon
Arcade, Platform
Cartridge
ZX Spectrum
Retail Features
Gameplay-Single-player.png
CanadaUnited StatesMexico North American Release Date(s)
ZX Spectrum
1985
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Charlie and the Chocolate Factory is a 1985 video game which was released on the ZX Spectrum. It is based on the book of the same name.

Overview[edit | edit source]

The game consists of five sub-games, four arcade and an arcade adventure. The first four must be completed to get access to the final part.

In the first part the player must make Augustus Gloop float into a flask by adjusting the directions of a selection of tubes. The second part requires the avoiding of blueberries thrown by Violet Beauregarde. In the third game Veruca Salt has to dodge squirrels. In the fourth game Mike Teavee has to avoid TV men while collecting chocolate bars. The final part is a Jet Set Willy-style game where the player must collect six golden keys.

Reception[edit | edit source]

Sinclair User said that it "palls after a very short time. However, as the package comprises five games and the book it must represent reasonable value for money."[1] Your Spectrum said that "the package was overpriced, with the best item being the book." and "Seeing as how Roald Dahl is usually known for his horror stories, he'll probably be very happy with the Spectrum version"[2]

Soundtrack[edit | edit source]

The original musical soundtrack of the Charlie and the Chocolate Factory video game was composed by Winifred Phillips [3] In his review of the game for IGN, Juan Castro called the music from the game "a really good soundtrack" and elaborated later in the article by writing, "Music sounds moody and atmospheric where it should. Same goes for the oddball tunes within the factory."[4]

References[edit | edit source]

  1. Claire Edgely. Sinclair User: Charlie and the Chocolate Factory. Retrieved on 2009-06-05
  2. Your Spectrum: Charlie and the Chocolate Factory (August 1985). Retrieved on 2009-06-05
  3. Game Credits for Charlie and the Chocolate Factory. MobyGames. Retrieved on 2008-07-28
  4. IGN: Charlie and the Chocolate Factory Review. IGN. Retrieved on 2008-03-21

External links[edit | edit source]

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