Japanese arcade flyer of Chelnov.
|[[Data East]][[Category:Data East]]|
|[[Data East]][[Category:Data East]], [[Paon]][[Category:Paon]]|
|8-way joystick, 3 buttons|
Sega Mega Drive/Genesis
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Chelnov (チェルノブ cherunobu ), also known as Atomic Runner or Atomic Runner Chelnov - Nuclear Man, the Fighter (ATOMIC RUNNER CHELNOV 戦う人間発電所 Atomic Runner Chelnov - Tatakau Ningen Hatsudensho , lit. "Atomic Runner Chelnov - Fighting Human Power Plant"), is a Japanese side-scrolling action-arcade game developed and published by Data East in 1988. After Data East became defunct due to bankruptcy in 2003, Paon bought the rights to this game, along with a few other Data East games, which Paon comprises former Data East staff.
History[edit | edit source]
Chelnov, considered by many people in Japan, is one of the most problematic arcade games in history because of its tendentious setting and plot. The setting, where a coal miner is caught in a nuclear accident, the Soviet flag visible on the game's opening screen, and above all, the game's title (Chernobyl is written チェルノブイリ in Japanese) lead many to interpret the game as a tasteless parody of the Chernobyl nuclear disaster. Data East responded in a television program that the name "Chelnov" was merely a relative of Karnov, the title character of one of the company's games, and was not at all influenced by the events at Chernobyl. Other development staff members later explained that the game had originally been planned under a different name, but the events at Chernobyl lead to the creation of the name "Chelnov," which eventually became the game's title. Under this explanation, the parodic elements resulted purely out of coincidence, but over a year and a half passed from the accident to the first release of the game, which was ample time for the developers to reassess the suitability of the game's plot and content. The game's story-line was changed considerably to remove connotations with Chernobyl when the game was ported to the Sega Mega Drive/Genesis and Sharp X68000 consoles (see Ports & related releases).
In-game description[edit | edit source]
Plot[edit | edit source]
The player takes the role of Chelnov, a coal miner who miraculously survives the malfunction and explosion of a nuclear power plant. Chelnov's body gains superhuman abilities due to the massive amount of radiation given off by the explosion, and a secret organization seeks to harness those abilities for its own evil purposes. Chelnov must battle and defeat the secret organization using his newfound abilities.
Gameplay[edit | edit source]
The player controls Chelnov's movements with the 8-way joystick, and the 3 buttons to attack, jump, or turn around. Six types of weapons can be obtained during the game, and collecting power-ups can improve Chelnov's attack power, rapid-firing capability, attack range, or jumping height.
The game is a forced side-scrolling game where the screen continually scrolls to the right at a constant speed. Chelnov will continue to run with the screen even if the player lets go of the joystick. Though the player can move to the left or right of the scrolling screen by entering the corresponding direction on the joystick, it is impossible to stop or move backwards (Chelnov can turn backwards while jumping). The main character's sprite animation is highly detailed and smooth for its time, comparable to the level of the early Prince of Persia games. The ending screen appears when the player finishes all 7 levels of the game.
[edit | edit source]
The game was first ported to the Sega Genesis (Sega Mega Drive in Japan) in 1992, but many parts of the game were remade due to the negative feedback received in the initial release. The Japanese version kept the same name as its arcade counterpart, but the North American and European versions were simply titled Atomic Runner. The game's plot was changed completely, where Chelnov is not a coal miner caught in a nuclear meltdown, but a regular human-being wearing a special combat suit who battles enemies to rescue his younger sister (or son in the North American and European versions). The game's enemies and background images were also changed to those reminiscent of an ancient civilization. This version was released for the Wii Virtual Console in Japan on September 11, 2007.
The game was also ported to the X68000 in 1993. This version was developed by Micomsoft, and published by Denpa Shinbunsha, and is a faithful port of the original arcade version. This release contained an adapter for the Mega Drive controller, commonly known in Japan as the Chelnov Adapter (チェルノブアダプタ), and allowed the player to use the Mega Drive controller for many other X68000 games besides Chelnov.
A port to the Sega Saturn was planned, but was never released to consumers. A version of this port appeared in the Tokyo Game Show and several game stores in Akihabara around 1997, but was cancelled for unknown reasons. The content was a direct port of the arcade version.
Karnov (1987) and Trio The Punch (1989) were both released at around the same period as Chelnov, and are often grouped together as the strangest of Data East games. Chelnov also appears as an enemy character in Trio The Punch, Tumble Pop (1991), and Fighter's History: Mizoguchi Kiki Ippatsu!! (1995), and can be seen being transported in a frozen container on a freight train in Bad Dudes Vs. DragonNinja (1988). In Sly Spy (1989), a poster showing Chelnov can be seen at the beginning of Stage 4. Wolf Fang (1991) bears no direct relation to the game other than also being developed by Data East, but its game system shows strong influence from Chelnov.
References[edit | edit source]
Notes[edit | edit source]
[edit | edit source]
- Virtual Console official website
- Chelnov at Museum of the Game
- English version at arcade-history
- Arcade version at GameFAQs
- 'Chelnov' at MobyGames