Codex Gamicus
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Fandom's centric source of video game knowledge
42,423
pages
Explore
Main Page
Discuss
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
Forums
Company Index
Character Index
Hardware Index
In-Game Index
Ratings Index
Video Game Index
Fandom
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Chip 'N Dale: Rescue Rangers
(section)
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Chip 'N Dale: Rescue Rangers
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Development== Rescue Rangers was the second Capcom-developed Disney game after 1989's ''[[DuckTales]]'', also for the Nintendo Entertainment System. It was produced by Tokuro Fujiwara, who had previously worked on titles such as ''[[Mega Man 2]]'' and ''[[Ghosts'n Goblins]]''. According to then-Disney game producer Darlene Lacey, the title was one of the "least troublesome" Capcom projects to meet the company's family-friendly ethics standards, with very few changes made during development. The Japanese and European versions of the game contain fixes to minor graphical glitches during the opening cutscene seen in the North American release, and a leaked prototype cartridge from a private collector reveals that at one time the player was only required to collect half as many flowers and stars to gain extra lives, though the original amounts were still erroneously printed in the North American instruction manual.
Summary:
Please note that all contributions to the Codex Gamicus are considered to be released under the CC BY-SA 3.0
Cancel
Editing help
(opens in new window)
Follow on IG
TikTok
Join Fan Lab