Circus Atari

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Circus Atari
Circusatari.jpg
Basic Information
Type(s)
Video Game
Atari
Atari
Breakout
Atari 2600 Paddle Controllers
Retail Features
Gameplay-Single-player.pngGameplay-Multi-player.png
Play Information
1-2
Main Credits
Mike Lorenzen
CanadaUnited StatesMexico North American Release Date(s)
1980
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Circus Atari is an adaptation of Exidy's Circus arcade game created by Atari for the Atari 2600.

Gameplay[edit | edit source]

You must pop balloons by catching a clown on the teeter-totter and bouncing him up to the balloons. Use the controller to move the teeter-totter across the screen to catch the clowns. Each time a clown pops a balloon, the balloon will disappear and you score points.

Each player receives five clowns or turns. If you fail to catch a clown on the teeter-totter he will crash and disappear from the playfield. Press the red controller button and another clown will bounce off the trampoline from the right or left corner of the playfield. After five clowns have crashed the game is over. The clowns may land on any point of the teeter-totter except where the other clown is sitting, which causes them to crash.

Scoring[edit | edit source]

  • Each safe landing on the teeter-totter—1 point
  • White balloon—2 points
  • Blue balloon—5 points
  • Red balloon—10 points
  • Clearing all white balloons—20 points
  • Clearing all blue balloons—50 points
  • Clearing all red balloons—100 points, plus extra clown