Japanese arcade flyer of Cisco Heat
|[[Jaleco]][[Category:Jaleco]], [[Image Works]][[Category:Image Works]]|
|[[Raster resolution 256 x 216 (Horizontal) Palette Colors 5632]]|
|Steering wheel; 2-position Shifter (Up/Down); 2 Pedals (Accelerator and brake)|
|Arcade, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Gameplay[edit | edit source]
The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view. It includes sights such as the famous trams and the Golden Gate Bridge. The player can pick from two cars, a Ford LTD Crown Victoria-lookalike police car and a Nissan 300ZX turbo-lookalike police car.
Ports[edit | edit source]
In late 1991, versions for the Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC were developed by ICE Software and released by Image Works, shortly before the Robert Maxwell-owned company folded. Stuart Campbell suggested that the Amiga version he played had little in common with the arcade game, but was a good game in its own right.
References[edit | edit source]
- Sharp, Brian (November 28, 1991). Cisco Heat (review of Amiga, Atari ST and PC versions - rated 4/5). Games-X, p. 19.