Cisco Heat

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Cisco Heat
Japanese arcade flyer of Cisco Heat
Basic Information
Video Game
[[Jaleco]][[Category:Jaleco]], [[Image Works]][[Category:Image Works]]
Racing game
[[Raster resolution 256 x 216 (Horizontal) Palette Colors 5632]]
Steering wheel; 2-position Shifter (Up/Down); 2 Pedals (Accelerator and brake)
Arcade, Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Cisco Heat (シスコヒート?) is a 1990 arcade racing game developed and published by Jaleco.

Gameplay[edit | edit source]

The player takes on the role of an officer who must race his squad car through San Francisco in an attempt to win the first ever 'National Championship Police Car Steeplechase'. The gameplay is similar to that of other contemporary racing games, with a two-speed shifter and a chase view. It includes sights such as the famous trams and the Golden Gate Bridge. The player can pick from two cars, a Ford LTD Crown Victoria-lookalike police car and a Nissan 300ZX turbo-lookalike police car.

Ports[edit | edit source]

In late 1991, versions for the Amiga, Atari ST, Commodore 64, Amstrad CPC, ZX Spectrum and PC were developed by ICE Software and released by Image Works, shortly before the Robert Maxwell-owned company folded. Stuart Campbell suggested that the Amiga version he played had little in common with the arcade game, but was a good game in its own right.

References[edit | edit source]

  • Sharp, Brian (November 28, 1991). Cisco Heat (review of Amiga, Atari ST and PC versions - rated 4/5). Games-X, p. 19.

External links[edit | edit source]