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Clandestiny, published in 1996 by Virgin Games and developed by Trilobyte, is a video-based puzzle computer game. After the profit loss of The 11th Hour, the second game created by Trilobyte, the producers went on to make a more kid-friendly version of the The 7th Guest series (even though that game has a T (Teen) rating). It also did poorly with consumers.
Gameplay[edit | edit source]
Clandestiny is the third installment in Trilobyte's series of puzzle games and provides an interesting mix of first-person gameplay and third-person cartoon. Like that of The 7th Guest and The 11th Hour, the game is played by wandering a castle, solving logic puzzles and watching animated videos that further the story. The main protagonist, Andrew MacPhiles, grows as a character and learns the secrets of his family's past along with the help of an array of characters who further the story giving clues and hints along the way.
A fairly simple plot is played out by animated characters through animated clips as you progress between rooms by solving puzzles of shifting nature and increasing difficulty. The puzzles include mazes, chess problems, logical deductions, and word manipulations. Another re-hash of the previous games is the cursors used in the game which are exact copies of those from the preceding games.
Story[edit | edit source]
The story is of a young man named Andrew MacPhiles who has recently inherited a Scottish castle full of ghosts, and an earldom along with it. With his girlfriend Paula (who wants to be the next Countess MacPhiles) and a friendly handyman named Fergus, Andrew must solve the mystery of the MacPhiles curse.