Close Combat: Wacht am Rhein

From Codex Gamicus
Jump to: navigation, search
Close Combat: Wacht am Rhein
300px
Basic Information
Type(s)
Video Game
[[Strategy Array Tactics]][[Category:Strategy Array Tactics]]
[[Matrix Games]][[Category:Matrix Games]]
Real-time tactics
CD-ROM (Array)
Keyboard, Mouse
PC
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Close Combat: Wacht am Rhein, is a World War II real-time tactics game, developed by Strategy 3 Tactics, and released on October 28, 2008.[1] A remake of the fourth installment of the Close Combat series, the game is played on a two-dimensional map, between either one or two players.

Based on the fighting of the Americans and the Germans in the Ardennes Forest during the Battle of the Bulge; all the units in the game are based on those used in December 1944. The game may be played as either the Germans, or the Americans.

Gameplay[edit | edit source]

Combat takes place in two phases. First in a movement phase, battle groups may be moved around the Ardennes Forest area. After this strategic phase any moves which have resulted in both a German and American battle group being present result in the two battle groups engaging in a tactical battle on a two-dimensional map.

Notes[edit | edit source]

External links[edit | edit source]