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Codex Gamicus:Switch Templates

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Switches are used to match incoming data to a specific output, and are also responsible (usually) for assigning categories to the pages upon which the output it used.

Switch Templates[edit source]

What to type Template Talk Page Template Documentation Page Categorizes Purpose
{{AddSoftSwitch}} (Template talk) (AddSoftSwitch/doc) False icon.svg Defining output types for various additional software needed for video games.
{{AndroidFeatureSwitch}} (Template talk) (AndroidFeatureSwitch/doc) False icon.svg Defining output types for various video game features. Used for Android digital video game releases.
{{BCPlatformSwitch}} (Template talk) (BCPlatformSwitch/doc) False icon.svg Defining output types for Backwards Compatible platforms.
{{BookTypeSwitch}} (Template talk) (BookTypeSwitch/doc) False icon.svg Defining output types for Books.
{{CEROContentDescriptors}} (Template talk) (CEROContentDescriptors/doc) False icon.svg Defining output types for CERO content descriptors.
{{CharacterTypeSwitch}} (Template talk) (CharacterTypeSwitch/doc) True icon.svg Defining output types for Character types.
{{CompanyTypeSwitch}} (Template talk) (CompanyTypeSwitch/doc) True icon.svg Defining output types for Company types.
{{CPlatformSwitch}} (Template talk) (CPlatformSwitch/doc) False icon.svg Defining output types for various additional platforms that software can be compiled for.
{{CurrencySwitch}} (Template talk) (CurrencySwitch/doc) False icon.svg Defining outputs for various currencies.
{{DistanceSwitch}} (Template talk) (DistanceSwitch/doc) False icon.svg Defining outputs for various distances.
{{DPlatformSwitch}} (Template talk) (DPlatformSwitch/doc) False icon.svg Defining outputs for various digital platforms that video games can be (or could be previously) downloaded on or via.
{{DPlatformTypeSwitch}} (Template talk) (DPlatformTypeSwitch/doc) False icon.svg Defining output types for various digital platforms that video games can be (or could be previously) downloaded on or via.
{{EnhancedPlatformSwitch}} (Template talk) (EnhancedPlatformSwitch/doc) False icon.svg Defining outputs for various upgraded or enhanced physical platforms that video games, if used on them, get access to special features or settings not available to user of the previous hardware release.
{{ElementItemTypeSwitch}} (Template talk) (ElementItemTypeSwitch/doc) False icon.svg Defining output types for items.
{{ElementTypeSwitch}} (Template talk) (ElementTypeSwitch/doc) True icon.svg Defining output types for various items.
{{EnginesSwitch}} (Template talk) (EnginesSwitch/doc) False icon.svg Defining output types for various video game languages.
{{ESRBContentDescriptors}} (Template talk) (ESRBContentDescriptors/doc) False icon.svg Defining output types for ESRB content descriptors.
{{EventPageTypeSwitch}} (Template talk) (EventPageTypeSwitch/doc) False icon.svg Defining output types for Events.
{{FeatureSwitch}} (Template talk) (FeatureSwitch/doc) False icon.svg Defining output types for various video game features. Used for retail video game releases.
{{GameEditionSwitch}} (Template talk) (GameEditionSwitch/doc) False icon.svg Defining output types for video game editions.
{{GenreSwitch}} (Template talk) (GenreSwitch/doc) True icon.svg Defining output types for various genres that a video game can belong to.
{{GeoTypeSwitch}} (Template talk) (GeoTypeSwitch/doc) True icon.svg Defining output types for various gepgraphic terms.
{{GRBContentDescriptors}} (Template talk) (GRBContentDescriptors/doc) False icon.svg Defining output types for GRB content descriptors.
{{InputSwitch}} (Template talk) (InputSwitch/doc) False icon.svg Defining output types for various video game inputs.
{{KRSContentDescriptors}} (Template talk) (KRSContentDescriptors/doc) False icon.svg Defining output types for KRS content descriptors.
{{LangSwitch}} (Template talk) (LangSwitch/doc) False icon.svg Defining output types for various languages.
{{NationSwitch}} (Template talk) (NationSwitch/doc) False icon.svg Defining output types for various nations.
{{OSRSContentDescriptors}} (Template talk) (OSRSContentDescriptors/doc) False icon.svg Defining output types for OSRS content descriptors.
{{PEGIContentDescriptors}} (Template talk) (PEGIContentDescriptors/doc) False icon.svg Defining output types for PEGI content descriptors.
{{TechnologySwitch}} (Template talk) (TechnologySwitch/doc) False icon.svg Defining output types for various types of technology.
{{PageTypeSwitch}} (Template talk) (PageTypeSwitch/doc) True icon.svg Defining output types for various types of game or video game.
{{PaymentSwitch}} (Template talk) (PaymentSwitch/doc) False icon.svg Defining output types for various types of payment.
{{PlatformSwitch}} (Template talk) (PlatformSwitch/doc) True icon.svg Defining output types for various physical platforms that video games are (or were) previously available for.
{{ProgLangSwitch}} (Template talk) (ProgLangSwitch/doc) False icon.svg Defining output types for various programming languages.
{{RatingSwitch}} (Template talk) (RatingSwitch/doc) True icon.svg Defining output types for various software and video game ratings.
{{Ratings}} (Template talk) (Ratings/doc) False icon.svg Defining output types for ad-hoc display of various software and video game ratings. Does not include categories.
{{StatusSwitch}} (Template talk) (StatusSwitch/doc) ThumbsNeutral.png Defining output types for various company, video game and individual person statuses.
{{TechnologySwitch}} (Template talk) (TechnologySwitch/doc) False icon.svg Defining output types for various types of technology.
{{TemperatureSwitch}} (Template talk) (TemperatureSwitch/doc) False icon.svg Defining output types for various temperatures.