College Football USA '96
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|College Football USA '96|
|High Score Productions|
|Bill Walsh College Football '95|
|College Football USA '97|
|American Football, Simulation|
|North American Release Date(s)|
July 15, 1995
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Starting with College Football USA '96, the series was renamed "College Football USA 96", and was the first version to feature all (108 at the time) division l-A teams. It was also the first in the series to feature real bowl games (Orange, Sugar, Fiesta and Rose). Players could play an entire 11-game season (or shorter if desired) before advancing to one of the bowl games.
There were 400 plays from which to choose, and a new passing mode allowed players to select from five receivers on every play. Other new features and options included the following: four-player mode, three different game lengths, substitutions, injuries, audibles, fake snaps, spins, hurdles, dives, blocked kicks, interceptions and laterals.