|Arcade, Mega Drive, Genesis, Virtual Console, Commodore 64, Amstrad CPC and Amiga|
|European Release Date(s)|
September 7, 2007
|North American Release Date(s)|
|Japanese Release Date(s)|
August 7, 2007
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Crack Down is a video game released originally for the arcade. After that it was ported to many computers and Mega Drive/Genesis. Later it was released as a Virtual Console tittle emulating the Mega Drive/Genesis version.
Gameplay[edit | edit source]
The goal of the game is to stop a mad man and blow up his place. In the game the player can shoot, use a screen clearing thing, go against the walls, move in eight directions and beat up bad guys. In most levels there are "x" marks where player must go to automatically set up a time bomb. After last bomb the player can exit the place. Most levels are timed and the player gets points for clearing the level faster. There are many things that hinder the progress of the game like flamethrower enemies, machine gun enemies, dogs, saw robots, some ball-looking blobs, pits, electricity and missile launchers. Extra lives can be obtained by getting a certain amount of points. The game does not have any boss-like battles.
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