|[[Argonaut Games]][[Category:Argonaut Games]]|
|[[Virgin Interactive]][[Category:Virgin Interactive]], [[Data East (PS/SAT)]][[Category:Data East (PS/SAT)]]|
|PC, 3DO, PlayStation, Sega Saturn and CD-i|
|ESRB: T (Teen)|
|Awards | Changelog | Cheats | Codes | Codex |
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Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Creature Shock is a 1994 sci-fi first-person shooter game released on the PC and 3DO. The game was developed by Argonaut Games and published by Virgin Interactive. The game was later ported to the Philips CD-i, Sega Saturn and PlayStation video game systems.
The title was one of the first extensive CD-ROM titles and used full-motion video for both cutscene and interactive portions. As a result, the game spanned over a gigabyte in size and over two discs. Gameplay was divided into two portions: a shoot 'em up arcade portion in which you piloted your ship through various pre-rendered environments (similar to Cyberia) and an adventure-style first-person action portion where players chose between track-based paths at various nodes.
Story[edit | edit source]
Taking place in 2123, the game focuses around a lost ship, the UNS Amazon, sent as part of an exploration fleet to various planets to determine new viable locations for settlement as the Earth is destroyed by human activity. En route to Saturn, the Amazon is ensnared by a massive alien being which resembled a large asteroid. The protagonist, Commander Jason Barr, is sent to investigate the incident.
Response[edit | edit source]
While hailed for its elaborate and beautiful artwork, the gameplay was razed. IGN stated in their 2 out of 10 review, "track-based shooters with lots of prerendered cut-shots are the bane of our existence. Woe to the hapless gamer who actually pays his hard earned money for these dogs. I warn you now: avoid Creature Shock like your life depends on it." All Games Guide cites a 5/10 average for the PC version.