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Creatures 3/Walkthrough
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=== The improved Grendel-killing machine! (C3) === This machine is not perfect. Specifically, you can't specify the range and direction of the gun anymore, due to the true/false nature of boolean circuits. However, locate the weapon well (in the upper-right of the Norn Terrarium is good, next to the exit to the Jungle), it will still be very effective! (Note: read "Connect X to Y", as "Connect X's output port into Y's input port".) # Connect a Norn detector to a NOT gate. # Connect the NOT gate to an AND gate. # Connect the AND gate to the sludge gun. # Connect a Grendel detector to the AND gate's other input port. Voila! The gun will fire at full power whenever a Grendel is nearby... but, thanks to the AND and NOT gates, it will ''not'' fire when there is a Norn nearby. The machine can be improved further still. For instance, though this weapon will rarely if ever harm a Norn, it can still hit Ettins. This may not worry you. If it does, I'll leave how to rectify this as an exercise for you (here's a hint: the only additional equipment you need is an Ettin detector and an OR gate). Of course, you should be careful not to put all your eggs, or your gadgets, into one basket. Of course, you'll want to dismantle any Grendel-killing machines if you decide to start training Grendels. :) Keep in mind, though, that machines are useful for much more stuff than just killing Grendels. If you're having trouble figuring out how to do something, try to put it like a logic statement. For instance, the logic statement for the machine we've described would be like this: IF (Grendel is near AND (Norn is NOT near)) THEN fire sludge gun. How to connect the machines should then become apparent. Just one more thing: when you construct a machine like this, you can right-click it with the Agent Help and create a blueprint. This blueprint can then be put into the Replicator to make the required parts. You may want to export the blueprint by left-clicking it, typing in a name, and pressing Enter (it should say "Blueprint Exported"). This will allow you to use the Creator to re-create the blueprint if you need to... or to create it in other worlds!
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