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Steam | Xbox Live

Version 2.08[edit | edit source]

November 2006
  • Minor bug fixes.

Version 2.07[edit | edit source]

June 2005
  • Bug fixes.

Version 2.06[edit | edit source]

December 2004
  • Hungarian version was added. Now Cult is available in 20 languages.

Version 2.05[edit | edit source]

August 2003
  • Two more languages added: Greek and Romanian! Now Cult is available in 19 languages.

Version 2.04[edit | edit source]

March 2002
  • Four more languages added: Polish, Mandarin, Finnish and Swiss-German!
  • Spanish and German versions were fixed for proofing mistakes
  • Better memory management
  • Some control fix-up
  • Tips section was fully updated in ReadMe.txt

Version 2.03[edit | edit source]

January 2001
  • Three more languages added: Swedish, Czech and Turkish!

Version 2.0[edit | edit source]

October 1, 2000
  • New 24-bit Graphics!
  • New Original Background Music!
  • New Full Screen or Windowed option!
  • Better movement controls!
  • 'File-Access error 75' abolished!
  • Cheat Codes are available for health restoration, tips, and more!
  • Full map of the game is available at the website, for those who get stuck and desperately need a hint!
  • Cult is multilingual! Included full versions in English, French, Chinese, German, Spanish, Portuguese, Japanese, Dutch, Swedish, Hebrew and Italian!

Version 1.24[edit | edit source]

July 1, 1999
  • Fixed a few typos.
  • Fixed a pixel glitch that occured in some computers.
  • Updated Troubleshooting and Tips in the ReadMe file.

Version 1.23[edit | edit source]

July 20, 1998
  • All the game scripts were proofread by Kevin Anderson.
  • Simultaneous release of Cult 1.23 Hebrew version.
  • Opening screen renewed.
  • Change of plot in two major issues along the story line.
  • Music and Sound Effects can be toggled on/off.
  • Faster animation due to character graphical change.
  • Fixed problem - First sentence in microcommunicator didn't show up if space was pressed.
  • Fixed problem - Zack was going through walls on some occasions requiring the game to be loaded or restarted.
  • Fixed problem - Zack could get stuck in the storage room requiring the game to be restarted.
  • Troubleshooting updated with two new technical problems.

Version 1.22[edit | edit source]

May 3, 1998
  • Added troubleshooting for common technical errors.
  • Wall blocking problem fixed.
  • Zack's STEPS dimmed.
  • Ending music is always played.
  • Map fixed (Storage room).

Version 1.21[edit | edit source]

April 1, 1998
  • A minor bug caused a fatal error... fixed.
  • Even faster animation.
  • Web site is up!

Version 1.2[edit | edit source]

  • Cult is now freeware!
  • Better graphic procedures now produce faster animation and page loading.

Version 1.1[edit | edit source]

  • Fixed errors in map file that resulted in "Input past end of file" message.
  • Fixed bug at the ending sequence. (Game ends even though the player didn't complete all tasks.)
  • Fixed grammar and spelling mistakes.

Version 1.0[edit | edit source]

  • After five months of hard work, "Cult" is finally compiled and ready to go!
  • Temporary web site is up!