Cyclone Studios

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Cyclone Studios
Basic Information
Basic Information
Company Type
Parent company
[[The 3DO Company]]
Computer and video games
Key People
Helmut Kobler

Ron Little

Cyclone Studios was an American video game developer and publisher based in the San Mateo, California.It developed several titles for the 3DO Console and later PC.[1]

Early Works[edit | edit source]

Cyclone Studios was founded in December 1993 by Helmut Kobler and Ron Little. After securing a contract with 3DO to develop Captain Quazar,a cartoony top-down 3D Shooter for 3DO's home console, they moved from Little's apartment to Redwood City, California in June 1994. At the time they started another 3DO title called BattleSport, a First-Person 3D Game.In spring of 1995 Cyclone moved to Menlo Park, California. BattleSport was released in late 1995 and Captain Quazar in early 1996. Both of the cyclone's first games had poor sales.[1]

Cyclone as a division of the 3DO Company[edit | edit source]

Due to low sales of their first games, the company was acquired by The 3DO Company in December 1995 and moved to San Mateo, California.Kobler was assigned as the leader of the division and Little was chosen to be the tech leader. Cyclone begun developing games as a division of 3DO on the PC.[1]

Requiem[edit | edit source]

Requiem: Avenging Angel was a story-driven First-person shooter.It was released in April 1999 and met modest critical acclaim and poor sales.

Uprising[edit | edit source]

Uprising was a hybrid first person action/strategy game.It was shipped in October 1997 and met solid critical response but sold below expectations. Two sequels were developed because of the game's critical success:Uprising 2: Lead and Destroy was released for PC and Uprising-X was released on the PlayStation.After the release of Uprising-X the members of Cyclone Studios were absorbed into The 3DO Company.[1]

Company's Culture[edit | edit source]

The hiring requirements for Cyclone Studios was very low, just being a life-time gamer was enough. so many hired people had little experience at game development. In addition, all the games at Cyclone Studios would be built from the ground up. Each game had its own unique code and database and no game was based on another.<[1]

Games[edit | edit source]

Game Title Release Date Genre Platform
1995 First Person 3D Tank, Sports 3DO[1]
Captain Quazar[1]
1996 Top-down 3D Shooter 3DO, PC
Uprising: Join or Die 09/30/97[2]
hybrid first person action/strategy[1]
Uprising-X 11/30/98[2]
hybrid first person action/strategy[1]
Uprising 2: Lead and Destroy 12/31/98[2]
hybrid first person action/strategy[1]
Requiem: Avenging Angel 03/31/99[2]
BattleSport II[3]
cancelled First Person 3D Tank, Sports Nintendo 64
Wrath of the Fallen[4]
cancelled Action PC

See also[edit | edit source]

The 3DO Company
The 3DO Console

References[edit | edit source]