DOOM II RPG
|DOOM II RPG|
|Mobile Phone, iOS and Blackberry OS|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
DOOM II RPG is the sequel to Wolfenstein RPG, set before DOOM RPG. It is being developed for mobile phones and iPhones. It uses the Wolfenstein RPG mobile engine. No release date has yet been set. It is being developed by id partners Fountainhead Entertainment via the merger id Mobile. You get to play as three different characters:Sergeant Blazkowicz (the original games' protagonist, descendent of William "B.J" Blazkowicz) Major Kira Morgan, and a Scientist.
Plot[edit | edit source]
The game is chronologically set before DOOM RPG. Secret experiments have taken place and incidents have happened on various UAC Bases located on Mars, Moon, Earth, Phobos, Deimos, et cetera. A team of soldiers accompanied by a scientist have ventured to the UAC base on the Moon to investigate, only to find the base is overrun by demons. At the beginning the group splits up and the player is on his/her own. Immediately noticed are conflicts between a UAC computer designated SAM and another unknown entity, designated VIOS. Conflicts with VIOS appear frequently in the game. After the player initially arrives in Hell s/he encounters the Pinkynator, a creature that spawns Pinkies. After passing through a portal the player finds her/himself on a UAC base on Earth. After re-entering Hell, the player encounters the Cyberdemon and finds out VIOS is the brain of another Icon of Sin. After the VIOS is defeated the game ends with an ominous sign off, letting the player know the fight is not over. edit Weapons
DOOM II RPG has a new set of weapons, complete with new graphics
- Assault Rifle
- Scoped Assault Rifle
- Super Shotgun
- Plasma Gun
- Rocket Launcher
- Holy Water Pistol
- Shooting Sentry Bot
- Red Sentry Bot
- Soul cube
- Toilets (can be thrown)
The Holy Water Pistol is seemingly rather unholy since it can be refilled in toilets. Also please note the Soul Cube can only be obtained in Hell.
Monsters[edit | edit source]
DOOM II RPG uses the same hierarchical system for monsters as the previous Doom RPG installment, with classes of monsters individualized by colors. In addition to the classes in Doom RPG, Doom II RPG adds some new classes:
- Sawcubus Class
- Lesser Sawcubus, Greater Sawcubus, and Chainstrosity
- Watcher Class
- Watcher and Sentinel
In addition to the new classes of enemies the game has two new bosses; the Pinkynator and VIOS. The Pinkynator is a boss level entity, capable of spawning a room full of Pinkies.
VIOS is the new Boss Brain inside the new Icon of Sin.
Cut Content[edit | edit source]
Some content was cut from DOOM II RPG during development. This is evident by comparing the game and the game trailer.
- The original name of the Sawcubus was Chainsaw Goblin
- Zombie names were similar to DOOM RPG
- A Heretic-style enemy can be seen in the trailer, but is not in the game
References[edit | edit source]