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DOOM WAD
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DOOM WAD
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===Source port era=== Around [[1997 in video gaming|1997]], interest in ''DOOM'' WADs began to decline, as attention was drawn to newer games with more advanced technology and yet more customizable design, including id's own ''Quake''. In late 1997, id Software released the source code to the [[DOOM Engine]] (initially under a restrictive license; it was however released again under the terms of the [[GNU General Public License]]). With the source code available, it became possible for programmers to modify any aspect of the game, remove technical limitations and [[software bug|bug]]s, and add entirely new features. These engine modifications, or [[DOOM source port]]s, have since become the target for much of the WAD editing activity (although some purists prefer the original, unmodified engine). As of [[2009 in video gaming|2009]], several source ports are still actively developed, and ''DOOM'' retains a following of people who still create WADs.
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