DX-Ball 2

From Codex Gamicus
Jump to: navigation, search


DX-Ball 2
DXBall2.png
Basic Information
Type(s)
Video Game
Longbow Digital Arts
Longbow Digital Arts
DX-Ball
Arcade
CD-ROMDigital Download
Keyboard, Mouse
Microsoft Windows
Retail Features
Gameplay-Single-player.pngGameplay-Multi-player.png
Ratings
DX-Ball 2
Technical Information
1.3.2
Main Credits
Seumas McNally
Retail Minimum Specifications
CPU(s)
Intel Pentium II 233 MHz
RAM
32 MB
United Nations International Release Date(s)
Microsoft Windows
December 211998
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

DX-Ball 2 is a video game for Microsoft Windows by Longbow Digital Arts as a follow up to the 1996 game DX-Ball. Like the original, it is patterned after classic ball-and-paddle arcade games such as Breakout and Arkanoid.

It was followed by two sequels, Rival Ball (2001) and Rival Ball Tournament (2004).

Longbow Digital Arts did not produce the original DX-Ball, although Seumas McNally, the lead programmer and designer of DX-Ball 2, was involved in the development of the original title. The original developer of DX-Ball, Blitwise Productions, released an alternative sequel, Super DX-Ball (2004).

New to DX-Ball 2 are backgrounds, music not from cheats, and new powerups,like Mega Ball, which causes the ball to become bigger, and Eight Ball, which splits the ball into eight, but speeds it up drastically.

External links[edit | edit source]