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Dead Rising
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Dead Rising
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===72 Hour Mode=== 72-hour mode covers the bulk of Dead Rising and the campaign. In this game mode you're required to travel through the mall completing '''Cases''' and '''Scoops''', all while keeping up with the time, which lasts 72 hours, as the name implies. 72 Hour Mode follows Frank West's struggle to find out the cause of the zombie outbreak, and how to resolve it, and doing so before the helicopter arrives for him to escape in 3 days. '''Cases''' Cases are missions that involve finding out the cause of the zombie outbreak, and how to resolve it. Cases are set up into a total of 8 chapters, each with a varying number of cases. Each case must be completed within a time limit, if a case goes uncompleted within it's time limit, all cases beyond that point will be uncompletable, and you will lose the game. '''Scoops''' Scoops are missions that involve investigating a strange occurrence within the mall that's been observed from the security room by Otis Washington, the mall's janitor. A new scoop will be obtained upon receiving a call from Otis, briefing Frank on the disturbance, allowing Frank to find and solve the problem within a given time limit. Scoops consist mainly of survivors, people stranded in parts of the mall, that Frank must rescue by a certain means, such as carrying them, giving them items, or saving them from a psychopath, the game's bosses. Scoops are not mandatory or required to complete the game, they simply offer opportunities to earn more PP points and achievements.
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