Dead or Alive: Code Chronos

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Dead or Alive: Code Chronos
Basic Information
Video Game
Team Ninja
Dead or Alive
Xbox 360
Technical Information
Main Credits
Tomonobu Itagaki
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Dead Or Alive: Code Chronos (DOA:CC) was the code name for an entry in the Dead or Alive (series)|Dead or Alive series]] The game was in development by Team Ninja.[1]

In a February 2005 interview with Kikizo, Tomonobu Itagaki stated that Code Chronos will in fact be a prequel to the Dead or Alive series and will relay the story of characters Ayane and Kasumi before the first tournament.[2]

As of November 2008, development status on the title is unknown. Team Ninja founder (and DOA creator) Itagaki filed a lawsuit against Tecmo for unpaid royalties and damages concerning harsh words from the company's president. On July 1, 2008, he officially resigned from Tecmo, thus leaving the Ninja Gaiden and Dead or Alive franchises.[3]

The game was officially cancelled on November 5, 2010.

References[edit | edit source]

  1. url= date=| accessdate=2008-11-29}}
  2. Itagaki: The Kikizo Interview 2005. Kikizo. Retrieved on 2008-11-29
  3. Philip Kollar; James Mielke (2008-06-02). "Itagaki Leaving Team Ninja, Suing Tecmo". Retrieved 2008-11-29.