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Dead or Alive 2
|Dead or Alive 2|
|Arcade, Dreamcast and PlayStation Array|
|European Release Date(s)|
July 14, 2000
|North American Release Date(s)|
February 29, 2000
|Japanese Release Date(s)|
October 16, 1999
March 30, 2000
September 28, 2000
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Dead or Alive 2 (DOA2) is the second game in Team Ninja's famous Dead or Alive series. The game featured a massive visual upgrade over its predecessor. The levels actually looked like locations in the world, rather than flat arenas, and instead of throwing an opponent onto exploding tiles, you would throw them into the scenery or knock them off ledges into new areas of the level. Also new to the series were "tag matches" that allowed up to four players to play a single game. Two people would play in the arena and could swap out with their partner. The enhanced level of interactivity and tag matches have since become staples of the DOA series fighting games.
The countering system received an upgrade, combining blocks and counters into a single button. The Rock/Paper/Scissors dynamic was maintained through Counters/Attacks/Holds.
Characters[edit | edit source]
- Bass Armstrong
- Jann Lee
- Lei Fang
- Ryu Hayabusa
- Bayman (Secret Character in the PS2 and Japan DC versions)
- Tengu (Boss)
Versions[edit | edit source]
- DOA2 Millenium (Arcade)
- Dreamcast - Didn't include any truly "new" features over the Arcade versions, however counters became easier to use, despite already being a powerful moveset.
- DOA2: Hardcore (PlayStation 2 and Dreamcast(Japan) - A new version of DOA2 that featured the return of Bayman, new costumes and new levels. Originally released only for the PS2, Team Ninja later brought it back to the Dreamcast in Japan.
- Dead or Alive 2 Ultimate - An enhanced version of DOA2: Hardcore, featuring graphics that bested even DOA3.