Devil May Cry 3: Dante's Awakening - Special Edition
|This article is a stub. You can help Codex Gamicus by .|
|Devil May Cry 3: Dante's Awakening - Special Edition|
|Devil May Cry 3: Dante's Awakening|
|Devil May Cry|
|Action, Hack-and-Slash, Fantasy|
|PlayStation 2 and Microsoft Windows|
|European Release Date(s)|
September 29, 2006
June 28, 2006
|North American Release Date(s)|
January 24, 2006
October 16, 2006
|Japanese Release Date(s)|
February 23, 2006
June 30, 2006
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Devil May Cry 3: Dante's Awakening - Special Edition, is a re-release of Devil May Cry 3: Dante's Awakening.
Changes[edit | edit source]
- The difficulty is equalized across all releases, in comparison to the raised difficulty in the original North American release. The Hard version in the original game is now included as the Very Hard difficulty setting.
New Features[edit | edit source]
- Vergil is now a playable character.
- When fighting Vergil in boss fights with Vergil selected, the boss character will appear with a red coat to differentiate it from the player.
- The Bloody Palace from the second game is added.