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Dirge of Cerberus -Final Fantasy VII-
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Dirge of Cerberus -Final Fantasy VII-
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==Interface== Dirge of Cerberus is a [[third-person shooter]] that carries with it an optional [[first-person shooter]] mode. The viewpoint is more or less the same in both third person and first person, where iron sights and scopes allow for greater versatility of marksmanship. The third-person default viewpoint gives gamers more ability and range of movement with aerial maneuvers and combos, and better side to side movements and dodging. Combo moves allow for excellent movement, where Vincent can perform several moves to evade attack and to stunningly fire away with acrobatic moves. One large leap in Final Fantasy technology is the ability in Dirge of Cerberus to double-jump, where Vincent can jump again in the air after an initial jump. This extra hangtime gives greater freedom to perform combos and added accuracy while jumping. Using one of Vincent's Limit Breaks would unleash him as a powerful beast reminiscent of his red cape, the Galian beast. This beast has great melee power and is very immune to bullet fire. The second Limit Break that is available to Vincent is Chaos, which can only be used during the final chapter of the game (Omega and Chaos.) Dirge of Cerberus also borrows heavily from [[RPG]] elements. Not only can Vincent buy weapons and get weapon upgrades, Vincent can alter level up his weapons and abilities, and eventually customize his weapon to different styles of firing. The game's director, Takayoshi Nakazato, meant to make the game as a cross between Half-Life, Final Fantasy, and an RPG, and created Dirge of Cerberus.
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